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#include "stdafx.h"
#include "BossMob.h"
#include "BossMobPart.h"
BossMobPart::BossMobPart(BossMob *bossMob, const wstring &id, float w, float h) : Entity(bossMob->level), bossMob( bossMob ), id( id )
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
setSize(w, h);
}
void BossMobPart::defineSynchedData()
{
}
void BossMobPart::readAdditionalSaveData(CompoundTag *tag)
{
}
void BossMobPart::addAdditonalSaveData(CompoundTag *tag)
{
}
bool BossMobPart::isPickable()
{
return true;
}
bool BossMobPart::hurt(DamageSource *source, int damage)
{
return bossMob->hurt( dynamic_pointer_cast<BossMobPart>( shared_from_this() ), source, damage);
}
bool BossMobPart::is(shared_ptr<Entity> other)
{
return shared_from_this() == other || bossMob == other.get();
}
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