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#pragma once
using namespace std;
#include "Packet.h"
class AnimatePacket : public Packet, public enable_shared_from_this<AnimatePacket>
{
public:
static const int SWING = 1;
static const int HURT = 2;
static const int WAKE_UP = 3;
static const int RESPAWN = 4;
static const int EAT = 5; // 1.8.2
static const int CRITICAL_HIT = 6;
static const int MAGIC_CRITICAL_HIT = 7;
int id;
int action;
AnimatePacket();
AnimatePacket(shared_ptr<Entity> e, int action);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return std::make_shared<AnimatePacket>(); }
virtual int getId() { return 18; }
};
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