aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Xbox/Leaderboards/XboxLeaderboardManager.cpp
blob: efa8a3dae3df5eb511eb5621cde1126b35ee5936 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
#include "stdafx.h"

#include "XboxLeaderboardManager.h"

#include "..\Network\NetworkPlayerXbox.h"

#ifdef _XBOX
LeaderboardManager *LeaderboardManager::m_instance = new XboxLeaderboardManager(); //Singleton instance of the LeaderboardManager
#endif

const XboxLeaderboardManager::LeaderboardDescriptor XboxLeaderboardManager::LEADERBOARD_DESCRIPTORS[XboxLeaderboardManager::NUM_LEADERBOARDS][4] = {
	{
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_TRAVELLING_PEACEFUL,	4,	STATS_COLUMN_TRAVELLING_PEACEFUL_WALKED,	STATS_COLUMN_TRAVELLING_PEACEFUL_FALLEN,	STATS_COLUMN_TRAVELLING_PEACEFUL_MINECART,	STATS_COLUMN_TRAVELLING_PEACEFUL_BOAT,	NULL, NULL, NULL,NULL),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_TRAVELLING_EASY,		4,	STATS_COLUMN_TRAVELLING_EASY_WALKED,		STATS_COLUMN_TRAVELLING_EASY_FALLEN,		STATS_COLUMN_TRAVELLING_EASY_MINECART,		STATS_COLUMN_TRAVELLING_EASY_BOAT,		NULL, NULL, NULL,NULL),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_TRAVELLING_NORMAL,	4,	STATS_COLUMN_TRAVELLING_NORMAL_WALKED,		STATS_COLUMN_TRAVELLING_NORMAL_FALLEN,		STATS_COLUMN_TRAVELLING_NORMAL_MINECART,	STATS_COLUMN_TRAVELLING_NORMAL_BOAT,	NULL, NULL, NULL,NULL),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_TRAVELLING_HARD,		4,	STATS_COLUMN_TRAVELLING_HARD_WALKED,		STATS_COLUMN_TRAVELLING_HARD_FALLEN,		STATS_COLUMN_TRAVELLING_HARD_MINECART,		STATS_COLUMN_TRAVELLING_HARD_BOAT,		NULL, NULL, NULL,NULL),
	}, {
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_MINING_BLOCKS_PEACEFUL,	7,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_DIRT,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_STONE,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_SAND,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_COBBLESTONE,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_GRAVEL,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_CLAY,	STATS_COLUMN_MINING_BLOCKS_PEACEFUL_OBSIDIAN,	NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_MINING_BLOCKS_EASY,		7,	STATS_COLUMN_MINING_BLOCKS_EASY_DIRT,		STATS_COLUMN_MINING_BLOCKS_EASY_STONE,		STATS_COLUMN_MINING_BLOCKS_EASY_SAND,		STATS_COLUMN_MINING_BLOCKS_EASY_COBBLESTONE,		STATS_COLUMN_MINING_BLOCKS_EASY_GRAVEL,		STATS_COLUMN_MINING_BLOCKS_EASY_CLAY,		STATS_COLUMN_MINING_BLOCKS_EASY_OBSIDIAN,		NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_MINING_BLOCKS_NORMAL,		7,	STATS_COLUMN_MINING_BLOCKS_NORMAL_DIRT,		STATS_COLUMN_MINING_BLOCKS_NORMAL_STONE,	STATS_COLUMN_MINING_BLOCKS_NORMAL_SAND,		STATS_COLUMN_MINING_BLOCKS_NORMAL_COBBLESTONE,		STATS_COLUMN_MINING_BLOCKS_NORMAL_GRAVEL,	STATS_COLUMN_MINING_BLOCKS_NORMAL_CLAY,		STATS_COLUMN_MINING_BLOCKS_NORMAL_OBSIDIAN,		NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_MINING_BLOCKS_HARD,		7,	STATS_COLUMN_MINING_BLOCKS_HARD_DIRT,		STATS_COLUMN_MINING_BLOCKS_HARD_STONE,		STATS_COLUMN_MINING_BLOCKS_HARD_SAND,		STATS_COLUMN_MINING_BLOCKS_HARD_COBBLESTONE,		STATS_COLUMN_MINING_BLOCKS_HARD_GRAVEL,		STATS_COLUMN_MINING_BLOCKS_HARD_CLAY,		STATS_COLUMN_MINING_BLOCKS_HARD_OBSIDIAN,		NULL ),
	}, {
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_FARMING_PEACEFUL,	6, STATS_COLUMN_FARMING_PEACEFUL_EGGS,	STATS_COLUMN_FARMING_PEACEFUL_WHEAT,	STATS_COLUMN_FARMING_PEACEFUL_MUSHROOMS,STATS_COLUMN_FARMING_PEACEFUL_SUGARCANE,STATS_COLUMN_FARMING_PEACEFUL_MILK,	STATS_COLUMN_FARMING_PEACEFUL_PUMPKINS,	NULL, NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_FARMING_EASY,		6, STATS_COLUMN_FARMING_EASY_EGGS,		STATS_COLUMN_FARMING_PEACEFUL_WHEAT,	STATS_COLUMN_FARMING_EASY_MUSHROOMS,	STATS_COLUMN_FARMING_EASY_SUGARCANE,	STATS_COLUMN_FARMING_EASY_MILK,		STATS_COLUMN_FARMING_EASY_PUMPKINS,		NULL, NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_FARMING_NORMAL,	6, STATS_COLUMN_FARMING_NORMAL_EGGS,	STATS_COLUMN_FARMING_NORMAL_WHEAT,		STATS_COLUMN_FARMING_NORMAL_MUSHROOMS,	STATS_COLUMN_FARMING_NORMAL_SUGARCANE,	STATS_COLUMN_FARMING_NORMAL_MILK,	STATS_COLUMN_FARMING_NORMAL_PUMPKINS,	NULL, NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_FARMING_HARD,		6, STATS_COLUMN_FARMING_HARD_EGGS,		STATS_COLUMN_FARMING_HARD_WHEAT,		STATS_COLUMN_FARMING_HARD_MUSHROOMS,	STATS_COLUMN_FARMING_HARD_SUGARCANE,	STATS_COLUMN_FARMING_HARD_MILK,		STATS_COLUMN_FARMING_HARD_PUMPKINS,		NULL, NULL ),
	}, {
		XboxLeaderboardManager::LeaderboardDescriptor( NULL, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_KILLS_EASY,	7, STATS_COLUMN_KILLS_EASY_ZOMBIES,		STATS_COLUMN_KILLS_EASY_SKELETONS,		STATS_COLUMN_KILLS_EASY_CREEPERS,	STATS_COLUMN_KILLS_EASY_SPIDERS,	STATS_COLUMN_KILLS_EASY_SPIDERJOCKEYS,		STATS_COLUMN_KILLS_EASY_ZOMBIEPIGMEN,	STATS_COLUMN_KILLS_EASY_SLIME,		NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_KILLS_NORMAL,	7, STATS_COLUMN_KILLS_NORMAL_ZOMBIES,	STATS_COLUMN_KILLS_NORMAL_SKELETONS,	STATS_COLUMN_KILLS_NORMAL_CREEPERS,	STATS_COLUMN_KILLS_NORMAL_SPIDERS,	STATS_COLUMN_KILLS_NORMAL_SPIDERJOCKEYS,	STATS_COLUMN_KILLS_NORMAL_ZOMBIEPIGMEN,	STATS_COLUMN_KILLS_NORMAL_SLIME,	NULL ),
		XboxLeaderboardManager::LeaderboardDescriptor( STATS_VIEW_KILLS_HARD,	7, STATS_COLUMN_KILLS_HARD_ZOMBIES,		STATS_COLUMN_KILLS_HARD_SKELETONS,		STATS_COLUMN_KILLS_HARD_CREEPERS,	STATS_COLUMN_KILLS_HARD_SPIDERS,	STATS_COLUMN_KILLS_HARD_SPIDERJOCKEYS,		STATS_COLUMN_KILLS_HARD_ZOMBIEPIGMEN,	STATS_COLUMN_KILLS_HARD_SLIME,		NULL ),
	},
};

XboxLeaderboardManager::XboxLeaderboardManager()
{
	m_eStatsState = eStatsState_Idle;
	m_statsRead = false;

	m_hSession = NULL;
	m_spec = NULL;
	m_stats = NULL;

	m_isQNetSession = false;
	m_endingSession = false;
}

XboxLeaderboardManager::~XboxLeaderboardManager() {}

void XboxLeaderboardManager::Tick()
{
	if( m_eStatsState == eStatsState_Getting )
	{

		/*if( IsStatsReadComplete() )
			if( m_readCompleteCallback != NULL )
				m_readCompleteCallback(m_readCompleteUserdata);*/

		if ( IsStatsReadComplete() )
			if (m_readListener != NULL)
			{
				// 4J Stu - If the state is other than ready, then we don't have any stats to sort
				if(m_eFilterMode == LeaderboardManager::eFM_Friends && m_eStatsState == eStatsState_Ready) SortFriendStats();

				bool ret = m_readListener->OnStatsReadComplete(m_eStatsState==eStatsState_Ready, 0, m_stats); // TODO
				if (ret) m_eStatsState = eStatsState_Idle;
			}
	}

	if( m_endingSession )
	{
		if( XHasOverlappedIoCompleted( &m_endSessionOverlapped ))
		{
			DeleteSession();
			m_endingSession = false;
		}
	}
}

bool XboxLeaderboardManager::OpenSession()
{
	//Can't create a new session when deleting a previous one
	if (m_endingSession) return false;

	//We've already got an open session
	if (m_hSession != NULL) return true;

	int lockedProfile = ProfileManager.GetLockedProfile();
	if( lockedProfile == -1 )
	{
		m_hSession = NULL;
		return false;
	}

	XUserGetXUID(lockedProfile, &m_myXUID);
	XUserSetContext(lockedProfile, X_CONTEXT_GAME_TYPE, X_CONTEXT_GAME_TYPE_STANDARD);

	//We already have a QNet session (ie we are joining/in/leaving a multiplayer game)
	if(g_NetworkManager.IsInSession())
	{
		if(g_NetworkManager.IsInStatsEnabledSession())
		{
			m_isQNetSession = true;
			return true;
		}
		//else
		//{
		//	return false;
		//}
	}

	XSESSION_INFO	sessionInfo;
    ULONGLONG		sessionNonce;

	DWORD ret = XSessionCreate(XSESSION_CREATE_USES_STATS | XSESSION_CREATE_HOST, lockedProfile, 8, 8, &sessionNonce, &sessionInfo, NULL, &m_hSession);
	if( ret != ERROR_SUCCESS )
	{
		m_hSession = NULL;
		return false;
	}

	DWORD userIndices[1] = { lockedProfile };
	BOOL privateSlots[1] = { FALSE };
	ret = XSessionJoinLocal(m_hSession, 1, userIndices, privateSlots, NULL);
	if( ret != ERROR_SUCCESS )
	{
		m_hSession = NULL;
		return false;
	}
	
	ret = XSessionStart(m_hSession, 0, NULL);
	if( ret != ERROR_SUCCESS )
	{
		m_hSession = NULL;
		return false;
	}

	return true;
}

void XboxLeaderboardManager::CloseSession()
{
	if( !m_endingSession )
	{
		if (!XHasOverlappedIoCompleted(&m_overlapped))
			XCancelOverlapped(&m_overlapped);

		if (m_isQNetSession == true)
		{
			m_isQNetSession = false;
			return;
		}

		if (m_hSession == NULL) return;

		memset(&m_endSessionOverlapped, 0, sizeof(m_endSessionOverlapped));

		DWORD ret = XSessionEnd( m_hSession, &m_endSessionOverlapped );
		if (ret == ERROR_SUCCESS || ret == ERROR_IO_PENDING)
		{
			m_endingSession = true;
		}
		else
		{
			//Failed so just delete the session
			if (ret != ERROR_SUCCESS) DeleteSession();
		}

		m_readListener = NULL;
	}
}

void XboxLeaderboardManager::DeleteSession()
{
	XSessionDelete(m_hSession, NULL);
	CloseHandle(m_hSession);
	m_hSession = NULL;
}

bool XboxLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views)
{
	DWORD ret = S_OK;

	// some debug code to catch the leaderboard write with 7 views
#ifndef _CONTENT_PACKAGE
	if(viewCount>5)	__debugbreak();
#endif

	// 4J Stu - If we are online we already have a session, so use that
	if(m_isQNetSession == true)
	{
		INetworkPlayer *player = g_NetworkManager.GetPlayerByXuid(m_myXUID);
		if(player != NULL)
		{
			ret = ((NetworkPlayerXbox *)player)->GetQNetPlayer()->WriteStats(viewCount,views);
			//printf("Wrote stats to QNet player\n");
		}
		else
		{
			ret = ERROR_NO_SUCH_USER;
			assert(false && "Failed to write stats to a QNET session as no player exists with that XUID");
			app.DebugPrintf("Failed to write stats to a QNET session as no player exists with that XUID\n");
		}
	}
	else
	{
		ret = XSessionWriteStats(m_hSession, m_myXUID, viewCount, views, NULL);
	}
	if (ret != ERROR_SUCCESS) return false;
	return true;
}

void XboxLeaderboardManager::CancelOperation()
{
	//Need to have a session open
	if( m_hSession == NULL )
		if( !OpenSession() )
			return;

	//Abort any current read operation
	if( m_eStatsState == eStatsState_Getting )
		if( !XHasOverlappedIoCompleted( &m_overlapped ))
			XCancelOverlapped( &m_overlapped );

	m_eStatsState = eStatsState_Idle;
}

bool XboxLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount)
{
	if (!readStats(difficulty,type)) return false;
	if (!LeaderboardManager::ReadStats_MyScore(callback, difficulty, type, myUID, readCount)) return false;

	HANDLE hEnumerator;
	DWORD ret;
	
	//DWORD readCount = 0;

	m_numStats = 0;
	ret = XUserCreateStatsEnumeratorByXuid(
				0,
				m_myXUID,
				readCount,
				1, //specCount,
				m_spec,
				&m_numStats,
				&hEnumerator);

	if( ret != ERROR_SUCCESS ) return false;

	//Allocate a buffer for the stats
	m_stats = (PXUSER_STATS_READ_RESULTS) new BYTE[m_numStats];
	if (m_stats == NULL) return false;

	memset(m_stats, 0, m_numStats);
	memset(&m_overlapped, 0, sizeof(m_overlapped));

	ret = XEnumerate(
			hEnumerator,		// Enumeration handle
			m_stats,			// Buffer
			m_numStats,			// Size of buffer
			NULL,				// Number of rows returned; not used for async
			&m_overlapped );	// Overlapped structure; not used for sync

	if ( (ret!=ERROR_SUCCESS) && (ret!=ERROR_IO_PENDING) ) return false;

	m_eStatsState = eStatsState_Getting;
	return true;
}

bool XboxLeaderboardManager::ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount)
{
	if (!readStats(difficulty,type)) return false;
	if (!LeaderboardManager::ReadStats_Friends(callback, difficulty, type, myUID, startIndex, readCount)) return false;

	HANDLE hEnumerator;
	DWORD ret;

	unsigned int friendCount;
	XUID *friends;
	
	getFriends(friendCount, &friends);

	if(friendCount == 0 || friends == NULL)
	{
		app.DebugPrintf("XboxLeaderboardManager::ReadStats_Friends - No friends found. Possibly you are offline?\n");
		return false;
	}
	assert(friendCount > 0 && friends != NULL);

	m_numStats = 0;
	ret = XUserReadStats(
							0,
							friendCount,
							friends,
							1, //specCount,
							m_spec,
							&m_numStats,
							NULL,
							NULL
						);

	//Annoyingly, this returns ERROR_INSUFFICIENT_BUFFER when it is being asked to calculate the size of the buffer by passing zero resultsSize
	if ( (ret!=ERROR_SUCCESS) && (ret!=ERROR_INSUFFICIENT_BUFFER) ) return false;

	//Allocate a buffer for the stats
	m_stats = (PXUSER_STATS_READ_RESULTS) new BYTE[m_numStats];
	if (m_stats == NULL) return false;
	
	memset(m_stats, 0, m_numStats);
	memset(&m_overlapped, 0, sizeof(m_overlapped));

	ret = XUserReadStats(
			0,
			friendCount,
			friends,
			1,
			m_spec,
			&m_numStats,
			m_stats,
			&m_overlapped);

	if( (ret!=ERROR_SUCCESS) && (ret!=ERROR_IO_PENDING) ) return false;

	m_eStatsState = eStatsState_Getting;
	return true;
}

bool XboxLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type , unsigned int startIndex, unsigned int readCount)
{
	if (!readStats(difficulty,type)) return false;
	if (!LeaderboardManager::ReadStats_TopRank(callback, difficulty, type, startIndex, readCount)) return false;

	HANDLE hEnumerator;

	m_numStats = 0;
	DWORD ret = XUserCreateStatsEnumeratorByRank(
				0,					// Current title ID
				startIndex,			// Index to start enumerating from
				readCount,			// Number of rows to retrieve
				1,					// Number of stats specs
				m_spec,				// Stats spec,
				&m_numStats,		// Size of buffer
				&hEnumerator );		// Enumeration handle

	if( ret != ERROR_SUCCESS ) return false;

	//Allocate a buffer for the stats
	m_stats = (PXUSER_STATS_READ_RESULTS) new BYTE[m_numStats];
	if (m_stats == NULL) return false;

	memset(m_stats, 0, m_numStats);
	memset(&m_overlapped, 0, sizeof(m_overlapped));

	ret = XEnumerate(
			hEnumerator,		// Enumeration handle
			m_stats,			// Buffer
			m_numStats,			// Size of buffer
			NULL,				// Number of rows returned; not used for async
			&m_overlapped );	// Overlapped structure; not used for sync

	if( (ret!=ERROR_SUCCESS) && (ret!=ERROR_IO_PENDING) ) return false;

	m_eStatsState = eStatsState_Getting;
	return true;
}

bool XboxLeaderboardManager::readStats(int difficulty, EStatsType type)
{
	//Need to have a session open
	if (m_hSession==NULL) if(!OpenSession()) return false;

	m_eStatsState = eStatsState_Failed;
	m_statsRead = false;

	if (m_stats) delete [] m_stats;

	//Setup the spec structure for the read request
	m_spec = new XUSER_STATS_SPEC[1];
	m_spec[0].dwViewId = LEADERBOARD_DESCRIPTORS[(int)type][difficulty].m_viewId;
	m_spec[0].dwNumColumnIds = LEADERBOARD_DESCRIPTORS[(int)type][difficulty].m_columnCount;
	for (unsigned int i=0; i<m_spec[0].dwNumColumnIds; ++i)
		m_spec[0].rgwColumnIds[i] = LEADERBOARD_DESCRIPTORS[(int)type][difficulty].m_columnIds[i];

	return true;
}

void XboxLeaderboardManager::FlushStats()
{
	if( m_hSession == NULL || m_isQNetSession ) return;
	memset(&m_flushStatsOverlapped, 0, sizeof(m_flushStatsOverlapped));
	XSessionFlushStats(m_hSession, &m_flushStatsOverlapped);
}

bool XboxLeaderboardManager::IsStatsReadComplete()
{
	//If the read has completed
	if( XHasOverlappedIoCompleted( &m_overlapped ) )
	{
		//If we've had an error
		if( XGetOverlappedExtendedError( &m_overlapped ) != ERROR_SUCCESS )
		{
			m_eStatsState = eStatsState_Failed;
			if( m_stats )
			{
				delete [] m_stats;
				m_stats = NULL;
			}
		}
		else
		{
			//If we've not got any results
			if( !m_stats || m_stats->dwNumViews == 0 || m_stats->pViews[0].dwNumRows == 0 )
			{
				m_eStatsState = eStatsState_NoResults;
				if( m_stats )
				{
					delete [] m_stats;
					m_stats = NULL;
				}
			}
			else
			{
				m_eStatsState = eStatsState_Ready;
			}
		}
		return true;
	}
	
	return false;
}

int XboxLeaderboardManager::FriendSortFunction(const void* a, const void* b)
{
	return ((int)((XUSER_STATS_ROW*)a)->dwRank) - ((int)((XUSER_STATS_ROW*)b)->dwRank);
}

void XboxLeaderboardManager::SortFriendStats()
{
	for( unsigned int leaderboardIndex=0 ; leaderboardIndex<m_stats->dwNumViews ; ++leaderboardIndex )
	{
		//First filter out any friends who aren't in the leaderboard
		XUSER_STATS_ROW* pRow = m_stats->pViews[leaderboardIndex].pRows;
		//View rows is returned not including XUIDs that aren't in this leaderboard, but we want to recalculate that sort of thing
		m_stats->pViews[leaderboardIndex].dwTotalViewRows = m_stats->pViews[leaderboardIndex].dwNumRows;
		for( unsigned int rowIndex=0 ; rowIndex<m_stats->pViews[leaderboardIndex].dwTotalViewRows ; )
		{
			if( pRow->dwRank == 0 )
			{
				memmove( pRow, pRow + 1, ( ( m_stats->pViews[leaderboardIndex].dwTotalViewRows - rowIndex ) - 1 ) * sizeof(XUSER_STATS_ROW) );
				m_stats->pViews[leaderboardIndex].dwTotalViewRows--;
			}
			else
			{
				rowIndex++;
				pRow++;
			}
		}
		
		//Then sort by rank
		qsort( m_stats->pViews[leaderboardIndex].pRows, m_stats->pViews[leaderboardIndex].dwTotalViewRows, sizeof(XUSER_STATS_ROW), FriendSortFunction );
		m_stats->pViews[leaderboardIndex].dwNumRows = m_stats->pViews[leaderboardIndex].dwTotalViewRows;
	}
}

#if 0
void XboxLeaderboardManager::SetStatsRetrieved(bool success)
{
	if( m_stats != NULL )
	{
		delete [] m_stats;
		m_stats = NULL;
	}

	m_statsRead = success;
	m_eStatsState = eStatsState_Idle;
}
#endif


// 4J-JEV: Adapted/stolen from 'XUI_Leaderboards'.
bool XboxLeaderboardManager::getFriends(unsigned int &friendsCount, PlayerUID** friends)
{
	DWORD resultsSize;
	HANDLE hEnumerator;
	DWORD ret;
	DWORD numFriends;

	//First, get a list of (up to 100) friends (this is the maximum that the enumerator currently supports)
	ret = XFriendsCreateEnumerator( ProfileManager.GetLockedProfile(), 0, 100, &resultsSize, &hEnumerator);
	if(ret!=ERROR_SUCCESS) return false;

	XONLINE_FRIEND *xonlineFriends = (XONLINE_FRIEND*) new BYTE[resultsSize];
	
	ret = XEnumerate(
						hEnumerator,
						xonlineFriends,
						resultsSize,
						&numFriends,
						NULL
					);

	if (ret!=ERROR_SUCCESS) friendsCount = 0;

	PlayerUID *filteredFriends = new PlayerUID[numFriends+1];

	friendsCount = 0;
	for (unsigned int friendIndex=0; friendIndex<numFriends; ++friendIndex)
	{
		if( ( xonlineFriends[friendIndex].dwFriendState & (XONLINE_FRIENDSTATE_FLAG_SENTREQUEST | XONLINE_FRIENDSTATE_FLAG_RECEIVEDREQUEST) ) == 0 )
		{
			filteredFriends[friendsCount++] = xonlineFriends[friendIndex].xuid;
		}
	}

	filteredFriends[friendsCount++] = m_myXUID; //m_filteredFriends[m_numFilteredFriends++] = LeaderboardManager::Instance()->GetMyXUID();

	// Return.
	*friends = filteredFriends;
	return true;
}