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#include "stdafx.h"
#include "WitherBossModel.h"
#include "..\Minecraft.World\WitherBoss.h"
#include "ModelPart.h"
WitherBossModel::WitherBossModel()
{
texWidth = 64;
texHeight = 64;
upperBodyParts = ModelPartArray(3);
upperBodyParts[0] = new ModelPart(this, 0, 16);
upperBodyParts[0]->addBox(-10, 3.9f, -.5f, 20, 3, 3);
upperBodyParts[1] = new ModelPart(this);
upperBodyParts[1]->setTexSize(texWidth, texHeight);
upperBodyParts[1]->setPos(-2, 6.9f, -.5f);
upperBodyParts[1]->texOffs(0, 22)->addBox(0, 0, 0, 3, 10, 3);
upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 1.5f, .5f, 11, 2, 2);
upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 4, .5f, 11, 2, 2);
upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 6.5f, .5f, 11, 2, 2);
upperBodyParts[2] = new ModelPart(this, 12, 22);
upperBodyParts[2]->addBox(0, 0, 0, 3, 6, 3);
heads = ModelPartArray(3);
heads[0] = new ModelPart(this, 0, 0);
heads[0]->addBox(-4, -4, -4, 8, 8, 8);
heads[1] = new ModelPart(this, 32, 0);
heads[1]->addBox(-4, -4, -4, 6, 6, 6);
heads[1]->x = -8;
heads[1]->y = 4;
heads[2] = new ModelPart(this, 32, 0);
heads[2]->addBox(-4, -4, -4, 6, 6, 6);
heads[2]->x = 10;
heads[2]->y = 4;
}
int WitherBossModel::modelVersion()
{
return 32;
}
void WitherBossModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale, entity);
for (int i = 0; i < heads.length; i++)
{
heads[i]->render(scale, usecompiled);
}
for (int i = 0; i < upperBodyParts.length; i++)
{
upperBodyParts[i]->render(scale, usecompiled);
}
}
void WitherBossModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
{
float anim = cos(bob * .1f);
upperBodyParts[1]->xRot = (.065f + .05f * anim) * PI;
upperBodyParts[2]->setPos(-2.f, 6.9f + cos(upperBodyParts[1]->xRot) * 10.f, -.5f + sin(upperBodyParts[1]->xRot) * 10.f);
upperBodyParts[2]->xRot = (.265f + .1f * anim) * PI;
heads[0]->yRot = yRot / (180 / PI);
heads[0]->xRot = xRot / (180 / PI);
}
void WitherBossModel::prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a)
{
shared_ptr<WitherBoss> boss = dynamic_pointer_cast<WitherBoss>(mob);
for (int i = 1; i < 3; i++)
{
heads[i]->yRot = (boss->getHeadYRot(i - 1) - mob->yBodyRot) / (180 / PI);
heads[i]->xRot = boss->getHeadXRot(i - 1) / (180 / PI);
}
}
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