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path: root/Minecraft.Client/Windows64/Windows64_App.cpp
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#include "stdafx.h"
#include "..\Common\Consoles_App.h"
#include "..\User.h"
#include "..\..\Minecraft.Client\Minecraft.h"
#include "..\..\Minecraft.Client\MinecraftServer.h"
#include "..\..\Minecraft.Client\PlayerList.h"
#include "..\..\Minecraft.Client\ServerPlayer.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\LevelSettings.h"
#include "..\..\Minecraft.World\BiomeSource.h"
#include "..\..\Minecraft.World\LevelType.h"

wstring g_playerName;

CConsoleMinecraftApp app;

static void LoadPlayerName()
{
	if (!g_playerName.empty()) return;
	g_playerName = L"Windows";

	char exePath[MAX_PATH] = {};
	GetModuleFileNameA(NULL, exePath, MAX_PATH);
	char *lastSlash = strrchr(exePath, '\\');
	if (lastSlash) *(lastSlash + 1) = '\0';
	char filePath[MAX_PATH] = {};
	_snprintf_s(filePath, sizeof(filePath), _TRUNCATE, "%susername.txt", exePath);

	FILE *f = NULL;
	if (fopen_s(&f, filePath, "r") == 0 && f)
	{
		char buf[128] = {};
		if (fgets(buf, sizeof(buf), f))
		{
			int len = (int)strlen(buf);
			while (len > 0 && (buf[len-1] == '\n' || buf[len-1] == '\r' || buf[len-1] == ' '))
				buf[--len] = '\0';
			if (len > 0)
			{
				wchar_t wbuf[128] = {};
				mbstowcs(wbuf, buf, 127);
				g_playerName = wbuf;
			}
		}
		fclose(f);
	}
}

CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
{
	m_bShutdown = false;
	LoadPlayerName();
}

void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId)
{
	ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId);
}

void CConsoleMinecraftApp::StoreLaunchData()
{
}
void CConsoleMinecraftApp::ExitGame()
{
	m_bShutdown = true;
}
void CConsoleMinecraftApp::FatalLoadError()
{
}

void CConsoleMinecraftApp::CaptureSaveThumbnail()
{
	RenderManager.CaptureThumbnail(&m_ThumbnailBuffer);
}
void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *pbData,DWORD *pdwSize)
{
	// On a save caused by a create world, the thumbnail capture won't have happened
	if (m_ThumbnailBuffer.Allocated())
	{
		if (pbData)
		{
			*pbData  = new BYTE[m_ThumbnailBuffer.GetBufferSize()];
			*pdwSize = m_ThumbnailBuffer.GetBufferSize();
			memcpy(*pbData, m_ThumbnailBuffer.GetBufferPointer(), *pdwSize);
		}
		m_ThumbnailBuffer.Release();
	}
	else
	{
		// No capture happened (e.g. first save on world creation) leave thumbnail as NULL
		if (pbData)  *pbData  = NULL;
		if (pdwSize) *pdwSize = 0;
	}
}
void CConsoleMinecraftApp::ReleaseSaveThumbnail()
{
}

void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize)
{
}

void CConsoleMinecraftApp::TemporaryCreateGameStart()
{
	////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit

	app.setLevelGenerationOptions(NULL);

	// From CScene_Main::RunPlayGame
	Minecraft *pMinecraft=Minecraft::GetInstance();
	app.ReleaseSaveThumbnail();
	ProfileManager.SetLockedProfile(0);
	LoadPlayerName();
	pMinecraft->user->name = g_playerName;
	app.ApplyGameSettingsChanged(0);

	////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit
	MinecraftServer::resetFlags();

	// From CScene_MultiGameJoinLoad::OnNotifyPressEx
	app.SetTutorialMode( false );
	app.SetCorruptSaveDeleted(false);

	////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame

	app.ClearTerrainFeaturePosition();
	wstring wWorldName = L"TestWorld";

	StorageManager.ResetSaveData();
	StorageManager.SetSaveTitle(wWorldName.c_str());

	bool isFlat = false;
	__int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal);	// 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements

	NetworkGameInitData *param = new NetworkGameInitData();
	param->seed = seedValue;
	param->saveData = NULL;

	app.SetGameHostOption(eGameHostOption_Difficulty,0);
	app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0);
	app.SetGameHostOption(eGameHostOption_Gamertags,1);
	app.SetGameHostOption(eGameHostOption_BedrockFog,1);

	app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId() ); // LevelSettings::GAMETYPE_SURVIVAL
	app.SetGameHostOption(eGameHostOption_LevelType, 0 );
	app.SetGameHostOption(eGameHostOption_Structures, 1 );
	app.SetGameHostOption(eGameHostOption_BonusChest, 0 );

	app.SetGameHostOption(eGameHostOption_PvP, 1);
	app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 );
	app.SetGameHostOption(eGameHostOption_FireSpreads, 1 );
	app.SetGameHostOption(eGameHostOption_TNT, 1 );
	app.SetGameHostOption(eGameHostOption_HostCanFly, 1);
	app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1);
	app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 );

	param->settings = app.GetGameHostOption( eGameHostOption_All );

	g_NetworkManager.FakeLocalPlayerJoined();

	LoadingInputParams *loadingParams = new LoadingInputParams();
	loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
	loadingParams->lpParam = (LPVOID)param;

	// Reset the autosave time
	app.SetAutosaveTimerTime();

	C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame");
	thread->Run();
}

int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT)
{
	return -1;
}

int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile)
{
	return -1;
}

int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt)
{
	return -1;
}

void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType)
{
}