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#pragma once
#include "Screen.h"
class NameEntryScreen : public Screen
{
private:
Screen *lastScreen;
protected:
wstring title;
private:
int slot;
wstring name;
int frame;
public:
NameEntryScreen(Screen *lastScreen, const wstring& oldName, int slot);
virtual void init();
virtual void removed();
virtual void tick();
protected:
virtual void buttonClicked(Button button);
private:
static const wstring allowedChars;
protected:
virtual void keyPressed(wchar_t ch, int eventKey);
public:
virtual void render(int xm, int ym, float a);
};
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