blob: 79499e9406ebfe32544af979e0c89d3fa299b686 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#pragma once
#include "EntityRenderer.h"
class Item;
class ItemSpriteRenderer : public EntityRenderer
{
private:
Item *sourceItem;
int sourceItemAuxValue;
public:
ItemSpriteRenderer(Item *sourceItem, int sourceItemAuxValue = 0);
//ItemSpriteRenderer(Item *icon);
virtual void render(shared_ptr<Entity> e, double x, double y, double z, float rot, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
private:
void renderIcon(Tesselator *t, Icon *icon);
};
|