blob: 79240288a2e1788a1eb2afaf2776a62c55a27434 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
#include "stdafx.h"
#include "GuiParticles.h"
#include "GuiParticle.h"
#include "Textures.h"
GuiParticles::GuiParticles(Minecraft *mc)
{
this->mc = mc;
}
void GuiParticles::tick()
{
for (unsigned int i = 0; i < particles.size(); i++)
{
GuiParticle *gp = particles[i];
gp->preTick();
gp->tick(this);
if (gp->removed)
{
particles.erase(particles.begin()+i);
i--;
}
}
}
void GuiParticles::add(GuiParticle *guiParticle)
{
particles.push_back(guiParticle);
guiParticle->preTick();
}
void GuiParticles::render(float a)
{
// 4J Stu - Never used
#if 0
mc->textures->bindTexture(L"/gui/particles.png");
for ( GuiParticle *gp : particles )
{
int xx = (int) (gp->xo + (gp->x - gp->xo) * a - 4);
int yy = (int) (gp->yo + (gp->y - gp->yo) * a - 4);
float alpha = ((float) (gp->oA + (gp->a - gp->oA) * a));
float r = ((float) (gp->oR + (gp->r - gp->oR) * a));
float g = ((float) (gp->oG + (gp->g - gp->oG) * a));
float b = ((float) (gp->oB + (gp->b - gp->oB) * a));
glColor4f(r, g, b, alpha);
blit(xx, yy, 8 * 5, 0, 8, 8);
}
#endif
}
|