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path: root/Minecraft.Client/CowModel.h
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#pragma once
#include "QuadrupedModel.h"

class CowModel : public QuadrupedModel
{
public:
    CowModel();
//     virtual void render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
//     virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
};