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#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
#define IDC_Background L"Background"
#define IDC_Logo L"Logo"
#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
#define IDC_XuiSceneContainer L"XuiSceneContainer"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_Tooltips L"Tooltips"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_TooltipsSmall L"TooltipsSmall"
#define IDC_SelectedItem L"SelectedItem"
#define IDC_SelectedItemSmall L"SelectedItemSmall"
#define IDC_TitleText L"TitleText"
#define IDC_ProgressBar1 L"ProgressBar1"
#define IDC_ProgressBar2 L"ProgressBar2"
#define IDC_ProgressBar3 L"ProgressBar3"
#define IDC_ProgressBar1_small L"ProgressBar1_small"
#define IDC_ProgressBar2_small L"ProgressBar2_small"
#define IDC_ProgressBar3_small L"ProgressBar3_small"
#define IDC_BossHealth L"BossHealth"
#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
#define IDC_XuiGamertag L"XuiGamertag"
#define IDC_BasePlayer3 L"BasePlayer3"
#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
#define IDC_Background L"Background"
#define IDC_Logo L"Logo"
#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
#define IDC_XuiSceneContainer L"XuiSceneContainer"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_Tooltips L"Tooltips"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_TooltipsSmall L"TooltipsSmall"
#define IDC_SelectedItem L"SelectedItem"
#define IDC_SelectedItemSmall L"SelectedItemSmall"
#define IDC_TitleText L"TitleText"
#define IDC_ProgressBar1 L"ProgressBar1"
#define IDC_ProgressBar2 L"ProgressBar2"
#define IDC_ProgressBar3 L"ProgressBar3"
#define IDC_ProgressBar1_small L"ProgressBar1_small"
#define IDC_ProgressBar2_small L"ProgressBar2_small"
#define IDC_ProgressBar3_small L"ProgressBar3_small"
#define IDC_BossHealth L"BossHealth"
#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
#define IDC_XuiGamertag L"XuiGamertag"
#define IDC_BasePlayer2 L"BasePlayer2"
#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
#define IDC_Background L"Background"
#define IDC_Logo L"Logo"
#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
#define IDC_XuiSceneContainer L"XuiSceneContainer"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_Tooltips L"Tooltips"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_TooltipsSmall L"TooltipsSmall"
#define IDC_SelectedItem L"SelectedItem"
#define IDC_SelectedItemSmall L"SelectedItemSmall"
#define IDC_TitleText L"TitleText"
#define IDC_ProgressBar1 L"ProgressBar1"
#define IDC_ProgressBar2 L"ProgressBar2"
#define IDC_ProgressBar3 L"ProgressBar3"
#define IDC_ProgressBar1_small L"ProgressBar1_small"
#define IDC_ProgressBar2_small L"ProgressBar2_small"
#define IDC_ProgressBar3_small L"ProgressBar3_small"
#define IDC_BossHealth L"BossHealth"
#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
#define IDC_XuiGamertag L"XuiGamertag"
#define IDC_BasePlayer1 L"BasePlayer1"
#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
#define IDC_Background L"Background"
#define IDC_Logo L"Logo"
#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
#define IDC_XuiSceneContainer L"XuiSceneContainer"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_Tooltips L"Tooltips"
#define IDC_LStick L"LStick"
#define IDC_LBButton L"LBButton"
#define IDC_RBButton L"RBButton"
#define IDC_RTrigger L"RTrigger"
#define IDC_LTrigger L"LTrigger"
#define IDC_YButton L"YButton"
#define IDC_XButton L"XButton"
#define IDC_BButton L"BButton"
#define IDC_AButton L"AButton"
#define IDC_TooltipsSmall L"TooltipsSmall"
#define IDC_SelectedItem L"SelectedItem"
#define IDC_SelectedItemSmall L"SelectedItemSmall"
#define IDC_TitleText L"TitleText"
#define IDC_ProgressBar1 L"ProgressBar1"
#define IDC_ProgressBar2 L"ProgressBar2"
#define IDC_ProgressBar3 L"ProgressBar3"
#define IDC_ProgressBar1_small L"ProgressBar1_small"
#define IDC_ProgressBar2_small L"ProgressBar2_small"
#define IDC_ProgressBar3_small L"ProgressBar3_small"
#define IDC_BossHealth L"BossHealth"
#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
#define IDC_XuiGamertag L"XuiGamertag"
#define IDC_BasePlayer0 L"BasePlayer0"
#define IDC_XuiPressStartMessage L"XuiPressStartMessage"
#define IDC_XuiSceneDebugContainer L"XuiSceneDebugContainer"
#define IDC_XuiSavingIcon L"XuiSavingIcon"
#define IDC_XuiTrialTimer L"XuiTrialTimer"
#define IDC_SafeArea L"SafeArea"
#define IDC_XuiSoundXACTBack L"XuiSoundXACTBack"
#define IDC_XuiSoundXACTCraft L"XuiSoundXACTCraft"
#define IDC_XuiSoundXACTCraftFail L"XuiSoundXACTCraftFail"
#define IDC_XuiSoundXACTFocus L"XuiSoundXACTFocus"
#define IDC_XuiSoundXACTPress L"XuiSoundXACTPress"
#define IDC_XuiSoundXACTScroll L"XuiSoundXACTScroll"
#define IDC_XuiBaseScene L"XuiBaseScene"