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#include "stdafx.h"
#include "XUI_Ctrl_LoadingProgress.h"
#include "..\..\Minecraft.h"
#include "..\..\ProgressRenderer.h"
int CXuiCtrlLoadingProgress::GetValue()
{
int currentValue = 0;
Minecraft *pMinecraft=Minecraft::GetInstance();
currentValue = pMinecraft->progressRenderer->getCurrentPercent();
//printf("About to render progress of %d\n", currentValue);
return currentValue;
}
void CXuiCtrlLoadingProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
{
*pnRangeMin = 0;
*pnRangeMax = 100;
}
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