1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
#pragma once
#include "UIScene_AbstractContainerMenu.h"
#include "IUIScene_FireworksMenu.h"
class InventoryMenu;
class UIScene_FireworksMenu : public UIScene_AbstractContainerMenu, public IUIScene_FireworksMenu
{
public:
UIScene_FireworksMenu(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return eUIScene_FireworksMenu;}
protected:
UIControl_SlotList m_slotListResult, m_slotList3x3, m_slotList2x2;
UIControl_Label m_labelFireworks;
IggyName m_funcShowLargeCraftingGrid;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
UI_MAP_ELEMENT( m_slotListResult, "Result")
UI_MAP_ELEMENT( m_slotList3x3, "Fireworks3x3")
UI_MAP_ELEMENT( m_slotList2x2, "Fireworks2x2")
UI_MAP_ELEMENT( m_labelFireworks, "FireworksLabel")
UI_MAP_NAME( m_funcShowLargeCraftingGrid, L"ShowLargeCraftingGrid")
UI_END_MAP_CHILD_ELEMENTS()
UI_END_MAP_ELEMENTS_AND_NAMES()
virtual wstring getMoviePath();
virtual void handleReload();
virtual int getSectionColumns(ESceneSection eSection);
virtual int getSectionRows(ESceneSection eSection);
virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
virtual void handleSectionClick(ESceneSection eSection) {}
virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
virtual UIControl *getSection(ESceneSection eSection);
void ShowLargeCraftingGrid(boolean bShow);
};
|