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#pragma once
#ifdef _DEBUG_MENUS_ENABLED
#include "UIScene.h"
class UIScene_DebugSetCamera : public UIScene
{
private:
enum eControls
{
eControl_CamX,
eControl_CamY,
eControl_CamZ,
eControl_YRot,
eControl_Elevation,
eControl_LockPlayer,
eControl_Teleport,
};
typedef struct _FreezePlayerParam
{
int player;
bool freeze;
} FreezePlayerParam;
DebugSetCameraPosition *currentPosition;
FreezePlayerParam *fpp;
eControls m_keyboardCallbackControl;
#ifdef _WINDOWS64
UIControl_TextInput* getTextInputForControl(eControls ctrl);
#endif
public:
UIScene_DebugSetCamera(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return eUIScene_DebugSetCamera;}
protected:
UIControl_TextInput m_textInputX, m_textInputY, m_textInputZ, m_textInputYRot, m_textInputElevation;
UIControl_CheckBox m_checkboxLockPlayer;
UIControl_Button m_buttonTeleport;
UIControl_Label m_labelTitle, m_labelCamX, m_labelCamY, m_labelCamZ, m_labelYRotElev;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT( m_textInputX, "CamX")
UI_MAP_ELEMENT( m_textInputY, "CamY")
UI_MAP_ELEMENT( m_textInputZ, "CamZ")
UI_MAP_ELEMENT( m_textInputYRot, "YRot")
UI_MAP_ELEMENT( m_textInputElevation, "Elevation")
UI_MAP_ELEMENT( m_checkboxLockPlayer, "LockPlayer")
UI_MAP_ELEMENT( m_buttonTeleport, "Teleport")
UI_MAP_ELEMENT( m_labelTitle, "LabelTitle")
UI_MAP_ELEMENT( m_labelCamX, "LabelCamX")
UI_MAP_ELEMENT( m_labelCamY, "LabelCamY")
UI_MAP_ELEMENT( m_labelCamZ, "LabelCamZ")
UI_MAP_ELEMENT( m_labelYRotElev, "LabelYRotElev")
UI_END_MAP_ELEMENTS_AND_NAMES()
virtual wstring getMoviePath();
virtual void tick();
#ifdef _WINDOWS64
virtual void getDirectEditInputs(vector<UIControl_TextInput*> &inputs);
virtual void onDirectEditFinished(UIControl_TextInput *input, UIControl_TextInput::EDirectEditResult result);
virtual bool handleMouseClick(F32 x, F32 y);
#endif
public:
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
protected:
void handlePress(F64 controlId, F64 childId);
virtual void handleCheckboxToggled(F64 controlId, bool selected);
private:
static int KeyboardCompleteCallback(LPVOID lpParam,const bool bRes);
};
#endif
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