1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
|
#include "stdafx.h"
#include "UI.h"
#include "UIScene_ConnectingProgress.h"
#include "..\..\Minecraft.h"
UIScene_ConnectingProgress::UIScene_ConnectingProgress(int iPad, void *_initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
parentLayer->addComponent(iPad,eUIComponent_Panorama);
parentLayer->addComponent(iPad,eUIComponent_Logo);
m_progressBar.showBar(false);
m_progressBar.setVisible( false );
m_labelTip.setVisible( false );
ConnectionProgressParams *param = static_cast<ConnectionProgressParams *>(_initData);
if( param->stringId >= 0 )
{
m_labelTitle.init( app.GetString( param->stringId ) );
}
else
{
m_labelTitle.init( L"" );
}
m_progressBar.init(L"",0,0,100,0);
m_buttonConfirm.init( app.GetString( IDS_CONFIRM_OK ), eControl_Confirm );
m_buttonConfirm.setVisible(false);
#if 0
if(app.GetLocalPlayerCount()>1)
{
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
}
#endif
m_showTooltips = param->showTooltips;
m_runFailTimer = param->setFailTimer;
m_timerTime = param->timerTime;
m_cancelFunc = param->cancelFunc;
m_cancelFuncParam = param->cancelFuncParam;
m_removeLocalPlayer = false;
m_showingButton = false;
}
UIScene_ConnectingProgress::~UIScene_ConnectingProgress()
{
m_parentLayer->removeComponent(eUIComponent_Panorama);
m_parentLayer->removeComponent(eUIComponent_Logo);
}
void UIScene_ConnectingProgress::updateTooltips()
{
// 4J-PB - removing the option of cancel join, since it didn't work anyway
//ui.SetTooltips( m_iPad, -1, m_showTooltips?IDS_TOOLTIPS_CANCEL_JOIN:-1);
ui.SetTooltips( m_iPad, -1, -1);
}
void UIScene_ConnectingProgress::tick()
{
UIScene::tick();
if( m_removeLocalPlayer )
{
m_removeLocalPlayer = false;
Minecraft *pMinecraft = Minecraft::GetInstance();
pMinecraft->removeLocalPlayerIdx(m_iPad);
#ifdef _XBOX_ONE
ProfileManager.RemoveGamepadFromGame(m_iPad);
#endif
}
}
wstring UIScene_ConnectingProgress::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1 && !m_parentLayer->IsFullscreenGroup())
{
return L"FullscreenProgressSplit";
}
else
{
return L"FullscreenProgress";
}
}
void UIScene_ConnectingProgress::handleGainFocus(bool navBack)
{
UIScene::handleGainFocus(navBack);
if(!navBack && m_runFailTimer) addTimer(0,m_timerTime);
}
void UIScene_ConnectingProgress::handleLoseFocus()
{
int millisecsLeft = getTimer(0)->targetTime - System::currentTimeMillis();
int millisecsTaken = getTimer(0)->duration - millisecsLeft;
app.DebugPrintf("\n");
app.DebugPrintf("---------------------------------------------------------\n");
app.DebugPrintf("---------------------------------------------------------\n");
app.DebugPrintf("UIScene_ConnectingProgress time taken = %d millisecs\n", millisecsTaken);
app.DebugPrintf("---------------------------------------------------------\n");
app.DebugPrintf("---------------------------------------------------------\n");
app.DebugPrintf("\n");
killTimer(0);
}
void UIScene_ConnectingProgress::handleTimerComplete(int id)
{
// Check if the connection failed
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->m_connectionFailed[m_iPad] || !g_NetworkManager.IsInSession() )
{
#if 0
app.RemoveBackScene(m_iPad);
#endif
int exitReasonStringId;
switch(pMinecraft->m_connectionFailedReason[m_iPad])
{
case DisconnectPacket::eDisconnect_LoginTooLong:
exitReasonStringId = IDS_DISCONNECTED_LOGIN_TOO_LONG;
break;
case DisconnectPacket::eDisconnect_ServerFull:
exitReasonStringId = IDS_DISCONNECTED_SERVER_FULL;
break;
case DisconnectPacket::eDisconnect_Kicked:
exitReasonStringId = IDS_DISCONNECTED_KICKED;
break;
case DisconnectPacket::eDisconnect_NoUGC_AllLocal:
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL;
break;
case DisconnectPacket::eDisconnect_NoUGC_Single_Local:
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL;
break;
#if defined(__PS3__) || defined(__ORBIS__)
case DisconnectPacket::eDisconnect_ContentRestricted_AllLocal:
exitReasonStringId = IDS_CONTENT_RESTRICTION_MULTIPLAYER;
break;
case DisconnectPacket::eDisconnect_ContentRestricted_Single_Local:
exitReasonStringId = IDS_CONTENT_RESTRICTION;
break;
#endif
#ifdef _XBOX
case DisconnectPacket::eDisconnect_NoUGC_Remote:
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_REMOTE;
break;
#endif
case DisconnectPacket::eDisconnect_NoFlying:
exitReasonStringId = IDS_DISCONNECTED_FLYING;
break;
case DisconnectPacket::eDisconnect_Quitting:
exitReasonStringId = IDS_DISCONNECTED_SERVER_QUIT;
break;
case DisconnectPacket::eDisconnect_OutdatedServer:
exitReasonStringId = IDS_DISCONNECTED_SERVER_OLD;
break;
case DisconnectPacket::eDisconnect_OutdatedClient:
exitReasonStringId = IDS_DISCONNECTED_CLIENT_OLD;
break;
#if defined __ORBIS__ || defined __PS3__ || defined __PSVITA__
case DisconnectPacket::eDisconnect_NATMismatch:
exitReasonStringId = IDS_DISCONNECTED_NAT_TYPE_MISMATCH;
break;
#endif
default:
exitReasonStringId = IDS_CONNECTION_LOST_SERVER;
break;
}
if( m_iPad != ProfileManager.GetPrimaryPad() && g_NetworkManager.IsInSession() )
{
m_buttonConfirm.setVisible(true);
m_showingButton = true;
// Set text
m_labelTitle.setLabel( app.GetString( IDS_CONNECTION_FAILED ) );
m_progressBar.setLabel( app.GetString( exitReasonStringId ) );
m_progressBar.setVisible( true );
m_controlTimer.setVisible( false );
}
else
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestErrorMessage( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad());
exitReasonStringId = -1;
//app.NavigateToHomeMenu();
app.SetAction(ProfileManager.GetPrimaryPad(),eAppAction_ExitWorld,(void *)TRUE);
}
}
}
void UIScene_ConnectingProgress::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
if( m_showTooltips )
{
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch(key)
{
// 4J-PB - Removed the option to cancel join - it didn't work anyway
// case ACTION_MENU_CANCEL:
// {
// if(m_cancelFunc != nullptr)
// {
// m_cancelFunc(m_cancelFuncParam);
// }
// else
// {
// // Cancel the join
// Minecraft *pMinecraft = Minecraft::GetInstance();
// pMinecraft->removeLocalPlayerIdx(m_iPad);
// }
// handled = true;
// }
// break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
if(pressed)
{
sendInputToMovie(key, repeat, pressed, released);
}
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
if(pressed)
{
sendInputToMovie(key, repeat, pressed, released);
}
break;
}
}
}
void UIScene_ConnectingProgress::handlePress(F64 controlId, F64 childId)
{
switch(static_cast<int>(controlId))
{
case eControl_Confirm:
if(m_showingButton)
{
if( m_iPad != ProfileManager.GetPrimaryPad() && g_NetworkManager.IsInSession() )
{
// The connection failed if we see the button, so the temp player should be removed and the viewports updated again
// This is actually done in the tick as we can't pull down the scene we are currently in from here
m_removeLocalPlayer = true;
}
else
{
ui.NavigateToHomeMenu();
//app.NavigateBack( ProfileManager.GetPrimaryPad() );
}
}
break;
}
}
|