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#include "stdafx.h"
#include <string>
#include "Minecraft.h"
#include "Tutorial.h"
#include "..\Minecraft.World\EntityHorse.h"
#include "RideEntityTask.h"
RideEntityTask::RideEntityTask(const int eType, Tutorial *tutorial, int descriptionId,
bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
: TutorialTask( tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, bTaskReminders ),
m_eType( eType )
{
}
bool RideEntityTask::isCompleted()
{
return bIsCompleted;
}
void RideEntityTask::onRideEntity(shared_ptr<Entity> entity)
{
if (entity->instanceof(static_cast<eINSTANCEOF>(m_eType)))
{
bIsCompleted = true;
}
}
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