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#pragma once
using namespace std;
#include "..\..\..\Minecraft.World\Class.h"
#include "TutorialHint.h"
class ItemInstance;
class LookAtEntityHint : public TutorialHint
{
private:
eINSTANCEOF m_type;
int m_titleId;
public:
LookAtEntityHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, int titleId, eINSTANCEOF type);
~LookAtEntityHint();
virtual bool onLookAtEntity(eINSTANCEOF type);
};
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