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#pragma once
#if defined(__PS3__) || defined(__ORBIS__)
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#endif
// A struct that we store in the QoS data when we are hosting the session. Max size 1020 bytes.
#ifdef _XBOX
typedef struct _GameSessionData
{
unsigned short netVersion; // 2 bytes
char hostName[XUSER_NAME_SIZE]; // 16 bytes ( 16*1 )
GameSessionUID hostPlayerUID; // 8 bytes ( 8*1 ) on xbox, 24 bytes on PS3
GameSessionUID players[MINECRAFT_NET_MAX_PLAYERS]; // 64 bytes ( 8*8 ) on xbox, 192 ( 24*8) on PS3
char szPlayers[MINECRAFT_NET_MAX_PLAYERS][XUSER_NAME_SIZE]; // 128 bytes ( 8*16)
unsigned int m_uiGameHostSettings; // 4 bytes
unsigned int texturePackParentId; // 4 bytes
unsigned char subTexturePackId; // 1 byte
bool isJoinable; // 1 byte
_GameSessionData()
{
netVersion = 0;
memset(hostName, 0, XUSER_NAME_SIZE);
memset(players, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(players[0]));
memset(szPlayers, 0, MINECRAFT_NET_MAX_PLAYERS * XUSER_NAME_SIZE);
isJoinable = true;
m_uiGameHostSettings = 0;
texturePackParentId = 0;
subTexturePackId = 0;
}
} GameSessionData;
#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
typedef struct _GameSessionData
{
unsigned short netVersion; // 2 bytes
GameSessionUID hostPlayerUID; // 8 bytes ( 8*1 ) on xbox, 24 bytes on PS3
GameSessionUID players[MINECRAFT_NET_MAX_PLAYERS]; // 64 bytes ( 8*8 ) on xbox, 192 ( 24*8) on PS3
unsigned int m_uiGameHostSettings; // 4 bytes
unsigned int texturePackParentId; // 4 bytes
unsigned char subTexturePackId; // 1 byte
bool isJoinable; // 1 byte
unsigned char playerCount; // 1 byte
bool isReadyToJoin; // 1 byte
_GameSessionData()
{
netVersion = 0;
memset(players, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(players[0]));
isJoinable = true;
m_uiGameHostSettings = 0;
texturePackParentId = 0;
subTexturePackId = 0;
playerCount = 0;
isReadyToJoin = false;
}
} GameSessionData;
#else
typedef struct _GameSessionData
{
unsigned short netVersion;
unsigned int m_uiGameHostSettings;
unsigned int texturePackParentId;
unsigned char subTexturePackId;
bool isReadyToJoin;
bool isJoinable;
char hostIP[64];
int hostPort;
wchar_t hostName[XUSER_NAME_SIZE];
unsigned char playerCount;
unsigned char maxPlayers;
_GameSessionData()
{
netVersion = 0;
m_uiGameHostSettings = 0;
texturePackParentId = 0;
subTexturePackId = 0;
isReadyToJoin = false;
isJoinable = true;
memset(hostIP, 0, sizeof(hostIP));
hostPort = 0;
memset(hostName, 0, sizeof(hostName));
playerCount = 0;
maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
}
} GameSessionData;
#endif
class FriendSessionInfo
{
public:
SessionID sessionId;
#ifdef _XBOX
XSESSION_SEARCHRESULT searchResult;
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
SQRNetworkManager::SessionSearchResult searchResult;
#elif defined(_DURANGO)
DQRNetworkManager::SessionSearchResult searchResult;
#endif
wchar_t* displayLabel;
unsigned char displayLabelLength;
unsigned char displayLabelViewableStartIndex;
GameSessionData data;
bool hasPartyMember;
FriendSessionInfo()
{
displayLabel = NULL;
displayLabelLength = 0;
displayLabelViewableStartIndex = 0;
hasPartyMember = false;
}
~FriendSessionInfo()
{
if (displayLabel != NULL)
delete displayLabel;
}
};
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