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path: root/Minecraft.Client/BoatModel.h
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#pragma once
#include "Model.h"
#include "ModelPart.h"

class BoatModel : public Model
{
public:
    ModelPart *cubes[5];
    BoatModel();
    virtual void render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
};