blob: 5e4b888b15a5fbb6970d19fc4baf9cb7d7f872a1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.core.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "AbstractProjectileDispenseBehavior.h"
shared_ptr<ItemInstance> AbstractProjectileDispenseBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed)
{
Level *world = source->getWorld();
Position position = DispenserTile::getDispensePosition(source);
FacingEnum *facing = DispenserTile::getFacing(source->getData());
shared_ptr<Projectile> arrow = getProjectile(world, position);
arrow->shoot(facing->getStepX(), facing->getStepY() + .1f, facing->getStepZ(), getPower(), getUncertainty());
world->addEntity(arrow);
dispensed->remove(1);
return dispensed;
}
void AbstractProjectileDispenseBehavior::playSound(BlockSource *source)
{
source->getWorld()->levelEvent(LevelEvent::SOUND_LAUNCH, source->getBlockX(), source->getBlockY(), source->getBlockZ(), 0);
}
float AbstractProjectileDispenseBehavior::getUncertainty()
{
return 6;
}
float AbstractProjectileDispenseBehavior::getPower()
{
return 1.1f;
}
|