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<!-- 
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IF YOUR PR CHANGES THE GAME BEHAVIOR VISIBLY, REMEMBER TO ATTACH A GAMEPLAY FOOTAGE (or at least a screenshot) OF YOU *ACTUALLY* PLAYING THE GAME WITH YOUR CHANGES. Untested PRs are *NOT* welcome. Please don't forget to describe what did you do in each commit in your PR.

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PRs that do not fulfill the informational intent of this PR template will be closed. Please do your best to use this template as written.

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## Description
<!-- Briefly describe the changes this PR introduces. -->

## Changes

### Previous Behavior
<!-- Describe how the code behaved before this change. -->

### Root Cause
<!-- Explain the core reason behind the erroneous/old behavior (e.g., bug, design flaw, missing edge case). -->

### New Behavior
<!-- Describe how the code behaves after this change. -->

### Fix Implementation
<!-- Detail exactly how the issue was resolved (specific code changes, algorithms, logic flows). -->

### AI Use Disclosure
<!-- Explain, if any, AI was used to solve this problem. Note that we do not accept code written by any LLM in this repo. -->

## Related Issues
- Fixes #[issue-number]
- Related to #[issue-number]