set(_MINECRAFT_WORLD_COMMON_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/EntityDiagram.cd" ) source_group("" FILES ${_MINECRAFT_WORLD_COMMON_ROOT}) set(_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS "${CMAKE_CURRENT_SOURCE_DIR}/ArrayWithLength.h" "${CMAKE_CURRENT_SOURCE_DIR}/C4JThread.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/C4JThread.h" "${CMAKE_CURRENT_SOURCE_DIR}/Definitions.h" "${CMAKE_CURRENT_SOURCE_DIR}/HashExtension.h" "${CMAKE_CURRENT_SOURCE_DIR}/PerformanceTimer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PerformanceTimer.h" "${CMAKE_CURRENT_SOURCE_DIR}/StringHelpers.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StringHelpers.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThreadName.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThreadName.h" ) source_group("ConsoleHelpers" FILES ${_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS}) set(_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS_CONSOLESAVEFILEIO "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileConverter.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileConverter.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileIO.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileInputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileOriginal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileOriginal.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileOutputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSaveFileOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/ConsoleSavePath.h" "${CMAKE_CURRENT_SOURCE_DIR}/FileHeader.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FileHeader.h" ) source_group("ConsoleHelpers/ConsoleSaveFileIO" FILES ${_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS_CONSOLESAVEFILEIO}) set(_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS "${CMAKE_CURRENT_SOURCE_DIR}/Arrays.h" "${CMAKE_CURRENT_SOURCE_DIR}/BasicTypeContainers.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BasicTypeContainers.h" "${CMAKE_CURRENT_SOURCE_DIR}/Buffer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Buffer.h" "${CMAKE_CURRENT_SOURCE_DIR}/ByteBuffer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ByteBuffer.h" "${CMAKE_CURRENT_SOURCE_DIR}/Class.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Class.h" "${CMAKE_CURRENT_SOURCE_DIR}/Color.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Color.h" "${CMAKE_CURRENT_SOURCE_DIR}/Exceptions.h" "${CMAKE_CURRENT_SOURCE_DIR}/File.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/File.h" "${CMAKE_CURRENT_SOURCE_DIR}/FileFilter.h" "${CMAKE_CURRENT_SOURCE_DIR}/FilenameFilter.h" "${CMAKE_CURRENT_SOURCE_DIR}/FloatBuffer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FloatBuffer.h" "${CMAKE_CURRENT_SOURCE_DIR}/IntBuffer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IntBuffer.h" "${CMAKE_CURRENT_SOURCE_DIR}/JavaIntHash.h" "${CMAKE_CURRENT_SOURCE_DIR}/JavaMath.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/JavaMath.h" "${CMAKE_CURRENT_SOURCE_DIR}/NumberFormaters.h" "${CMAKE_CURRENT_SOURCE_DIR}/Random.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Random.h" "${CMAKE_CURRENT_SOURCE_DIR}/ReadMe.txt" "${CMAKE_CURRENT_SOURCE_DIR}/Reference.h" "${CMAKE_CURRENT_SOURCE_DIR}/Socket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Socket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SocketAddress.h" "${CMAKE_CURRENT_SOURCE_DIR}/System.h" "${CMAKE_CURRENT_SOURCE_DIR}/system.cpp" ) source_group("ConsoleJavaLibs" FILES ${_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS}) set(_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS_INPUTOUTPUTSTREAM "${CMAKE_CURRENT_SOURCE_DIR}/BufferedOutputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BufferedOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/BufferedReader.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BufferedReader.h" "${CMAKE_CURRENT_SOURCE_DIR}/ByteArrayInputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ByteArrayInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/ByteArrayOutputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ByteArrayOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/DataInput.h" "${CMAKE_CURRENT_SOURCE_DIR}/DataInputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DataInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/DataOutput.h" "${CMAKE_CURRENT_SOURCE_DIR}/DataOutputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DataOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/FileInputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FileInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/FileOutputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FileOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/GZIPInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/GZIPOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/InputOutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/InputStream.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/InputStreamReader.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InputStreamReader.h" "${CMAKE_CURRENT_SOURCE_DIR}/OutputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/Reader.h" ) source_group("ConsoleJavaLibs/InputOutputStream" FILES ${_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS_INPUTOUTPUTSTREAM}) set(_MINECRAFT_WORLD_COMMON_HEADER_FILES "${CMAKE_CURRENT_SOURCE_DIR}/LevelObjectInputStream.h" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World.h" "${CMAKE_CURRENT_SOURCE_DIR}/ParticleTypes.h" "${CMAKE_CURRENT_SOURCE_DIR}/SoundTypes.h" "${CMAKE_CURRENT_SOURCE_DIR}/compression.h" "${CMAKE_CURRENT_SOURCE_DIR}/stdafx.h" ) source_group("Header Files" FILES ${_MINECRAFT_WORLD_COMMON_HEADER_FILES}) set(_MINECRAFT_WORLD_COMMON_SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/compression.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/stdafx.cpp" ) source_group("Source Files" FILES ${_MINECRAFT_WORLD_COMMON_SOURCE_FILES}) set(_MINECRAFT_WORLD_COMMON_ARGO # "${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Xbox/res/audio/Minecraft.xgs" ) source_group("argo" FILES ${_MINECRAFT_WORLD_COMMON_ARGO}) set(_MINECRAFT_WORLD_COMMON_COM_MOJANG_NBT "${CMAKE_CURRENT_SOURCE_DIR}/ByteArrayTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/ByteTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/CompoundTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/DoubleTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/EndTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/FloatTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/IntArrayTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/IntTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/ListTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/LongTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/NbtIo.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NbtIo.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShortTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/StringTag.h" "${CMAKE_CURRENT_SOURCE_DIR}/Tag.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Tag.h" "${CMAKE_CURRENT_SOURCE_DIR}/com.mojang.nbt.h" ) source_group("com/mojang/nbt" FILES ${_MINECRAFT_WORLD_COMMON_COM_MOJANG_NBT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT "${CMAKE_CURRENT_SOURCE_DIR}/Direction.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Direction.h" "${CMAKE_CURRENT_SOURCE_DIR}/Facing.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Facing.h" "${CMAKE_CURRENT_SOURCE_DIR}/Pos.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Pos.h" "${CMAKE_CURRENT_SOURCE_DIR}/SharedConstants.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SharedConstants.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.h" ) source_group("net/minecraft" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS "${CMAKE_CURRENT_SOURCE_DIR}/AdminLogCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/Command.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Command.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommandDispatcher.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CommandDispatcher.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommandSender.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommandsEnum.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerSelector.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.commands.h" ) source_group("net/minecraft/commands" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS_COMMON "${CMAKE_CURRENT_SOURCE_DIR}/DefaultGameModeCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DefaultGameModeCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/EffectCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EffectCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantItemCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantItemCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameDifficultyCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameModeCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GameModeCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameRuleCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/GiveItemCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GiveItemCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/KillCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/KillCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlaySoundCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetPlayerTimeoutCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShowSeedCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/SpreadPlayersCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/TimeCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TimeCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/ToggleDownfallCommand.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ToggleDownfallCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeatherCommand.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.commands.common.h" ) source_group("net/minecraft/commands/common" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS_COMMON}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_CORE "${CMAKE_CURRENT_SOURCE_DIR}/AbstractProjectileDispenseBehavior.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AbstractProjectileDispenseBehavior.h" "${CMAKE_CURRENT_SOURCE_DIR}/Behavior.h" "${CMAKE_CURRENT_SOURCE_DIR}/BehaviorRegistry.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BehaviorRegistry.h" "${CMAKE_CURRENT_SOURCE_DIR}/BlockSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/BlockSourceImpl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BlockSourceImpl.h" "${CMAKE_CURRENT_SOURCE_DIR}/DefaultDispenseItemBehavior.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DefaultDispenseItemBehavior.h" "${CMAKE_CURRENT_SOURCE_DIR}/DispenseItemBehavior.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DispenseItemBehavior.h" "${CMAKE_CURRENT_SOURCE_DIR}/FacingEnum.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FacingEnum.h" "${CMAKE_CURRENT_SOURCE_DIR}/ItemDispenseBehaviors.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ItemDispenseBehaviors.h" "${CMAKE_CURRENT_SOURCE_DIR}/LocatableSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/Location.h" "${CMAKE_CURRENT_SOURCE_DIR}/Position.h" "${CMAKE_CURRENT_SOURCE_DIR}/PositionImpl.h" "${CMAKE_CURRENT_SOURCE_DIR}/Source.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.core.h" ) source_group("net/minecraft/core" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_CORE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_LOCALE "${CMAKE_CURRENT_SOURCE_DIR}/I18n.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/I18n.h" "${CMAKE_CURRENT_SOURCE_DIR}/Language.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Language.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.locale.h" ) source_group("net/minecraft/locale" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_LOCALE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK "${CMAKE_CURRENT_SOURCE_DIR}/Connection.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Connection.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.network.h" ) source_group("net/minecraft/network" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK_PACKET "${CMAKE_CURRENT_SOURCE_DIR}/AddEntityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddEntityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddExperienceOrbPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddExperienceOrbPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddGlobalEntityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddGlobalEntityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddMobPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddMobPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddPaintingPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddPaintingPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddPlayerPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddPlayerPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AnimatePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/AwardStatPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AwardStatPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/BlockRegionUpdatePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BlockRegionUpdatePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChatAutoCompletePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChatPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChatPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkTilesUpdatePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkTilesUpdatePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkVisibilityAreaPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkVisibilityAreaPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkVisibilityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkVisibilityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClientCommandPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClientCommandPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClientInformationPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClientProtocolPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ComplexItemDataPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ComplexItemDataPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerAckPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerAckPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerButtonClickPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerButtonClickPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerClickPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerClickPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerClosePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerClosePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerOpenPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerOpenPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetContentPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetContentPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetDataPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetDataPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetSlotPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerSetSlotPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/CraftItemPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CraftItemPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/CustomPayloadPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CustomPayloadPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/DebugOptionsPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DebugOptionsPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/DisconnectPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DisconnectPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityActionAtPositionPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityActionAtPositionPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityEventPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityEventPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ExplodePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ExplodePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameCommandPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GameCommandPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameEventPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GameEventPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/GetInfoPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GetInfoPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/InteractPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InteractPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/KeepAlivePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/KeepAlivePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/KickPlayerPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/KickPlayerPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelEventPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelEventPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelParticlesPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelParticlesPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSoundPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSoundPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/LoginPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LoginPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveEntityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveEntityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveEntityPacketSmall.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveEntityPacketSmall.h" "${CMAKE_CURRENT_SOURCE_DIR}/MovePlayerPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MovePlayerPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/Packet.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Packet.h" "${CMAKE_CURRENT_SOURCE_DIR}/PacketListener.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PacketListener.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerAbilitiesPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerAbilitiesPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerActionPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerActionPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerCommandPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerCommandPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerInfoPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerInfoPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerInputPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerInputPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/PreLoginPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PreLoginPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/RemoveEntitiesPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RemoveEntitiesPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/RemoveMobEffectPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RemoveMobEffectPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/RespawnPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RespawnPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/RotateHeadPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RotateHeadPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ServerAuthDataPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/ServerSettingsChangedPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ServerSettingsChangedPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetCarriedItemPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetCarriedItemPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetCreativeModeSlotPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetCreativeModeSlotPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetDisplayObjectivePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetDisplayObjectivePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityDataPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityDataPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityLinkPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityLinkPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityMotionPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetEntityMotionPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetEquippedItemPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetEquippedItemPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetExperiencePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetExperiencePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetHealthPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetHealthPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetObjectivePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetObjectivePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetPlayerTeamPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetPlayerTeamPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetScorePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetScorePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetSpawnPositionPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetSpawnPositionPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SetTimePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SetTimePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SharedKeyPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/SignUpdatePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SignUpdatePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TakeItemEntityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TakeItemEntityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TeleportEntityPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TeleportEntityPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TextureAndGeometryChangePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TextureAndGeometryChangePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TextureAndGeometryPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TextureAndGeometryPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TextureChangePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TextureChangePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TexturePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TexturePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileDestructionPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileDestructionPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileEditorOpenPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileEditorOpenPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileEntityDataPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileEntityDataPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileEventPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileEventPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileUpdatePacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileUpdatePacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/TradeItemPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TradeItemPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateAttributesPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateAttributesPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateGameRuleProgressPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateGameRuleProgressPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateMobEffectPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateMobEffectPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateProgressPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UpdateProgressPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/UseItemPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UseItemPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/XZPacket.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/XZPacket.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.network.packet.h" ) source_group("net/minecraft/network/packet" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK_PACKET}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_STATS "${CMAKE_CURRENT_SOURCE_DIR}/Achievement.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Achievement.h" "${CMAKE_CURRENT_SOURCE_DIR}/Achievements.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Achievements.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommonStats.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CommonStats.h" "${CMAKE_CURRENT_SOURCE_DIR}/DescFormatter.h" "${CMAKE_CURRENT_SOURCE_DIR}/GeneralStat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GeneralStat.h" "${CMAKE_CURRENT_SOURCE_DIR}/GenericStats.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GenericStats.h" "${CMAKE_CURRENT_SOURCE_DIR}/ItemStat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ItemStat.h" "${CMAKE_CURRENT_SOURCE_DIR}/Stat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Stat.h" "${CMAKE_CURRENT_SOURCE_DIR}/StatFormatter.h" "${CMAKE_CURRENT_SOURCE_DIR}/Stats.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Stats.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.stats.h" ) source_group("net/minecraft/stats" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_STATS}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_UTIL "${CMAKE_CURRENT_SOURCE_DIR}/Hasher.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Hasher.h" "${CMAKE_CURRENT_SOURCE_DIR}/HtmlString.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HtmlString.h" "${CMAKE_CURRENT_SOURCE_DIR}/Mth.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Mth.h" "${CMAKE_CURRENT_SOURCE_DIR}/ProgressListener.h" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothFloat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothFloat.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeighedRandom.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WeighedRandom.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeighedTreasure.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WeighedTreasure.h" ) source_group("net/minecraft/util" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_UTIL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD "${CMAKE_CURRENT_SOURCE_DIR}/CompoundContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CompoundContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/Container.h" "${CMAKE_CURRENT_SOURCE_DIR}/Difficulty.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlippedIcon.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlippedIcon.h" "${CMAKE_CURRENT_SOURCE_DIR}/Icon.h" "${CMAKE_CURRENT_SOURCE_DIR}/IconRegister.h" "${CMAKE_CURRENT_SOURCE_DIR}/MouseInventoryClickHandler.h" "${CMAKE_CURRENT_SOURCE_DIR}/SimpleContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SimpleContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/WorldlyContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.ContainerListener.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.h" ) source_group("net/minecraft/world" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_DAMAGESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/CombatEntry.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CombatEntry.h" "${CMAKE_CURRENT_SOURCE_DIR}/CombatTracker.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CombatTracker.h" "${CMAKE_CURRENT_SOURCE_DIR}/DamageSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DamageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityDamageSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityDamageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/IndirectEntityDamageSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IndirectEntityDamageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.damagesource.h" ) source_group("net/minecraft/world/damageSource" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_DAMAGESOURCE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_EFFECT "${CMAKE_CURRENT_SOURCE_DIR}/AbsoptionMobEffect.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AbsoptionMobEffect.h" "${CMAKE_CURRENT_SOURCE_DIR}/AttackDamageMobEffect.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AttackDamageMobEffect.h" "${CMAKE_CURRENT_SOURCE_DIR}/HealthBoostMobEffect.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HealthBoostMobEffect.h" "${CMAKE_CURRENT_SOURCE_DIR}/InstantenousMobEffect.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InstantenousMobEffect.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobEffect.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobEffect.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobEffectInstance.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobEffectInstance.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.effect.h" ) source_group("net/minecraft/world/effect" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_EFFECT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY "${CMAKE_CURRENT_SOURCE_DIR}/AgableMob.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AgableMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/Creature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Creature.h" "${CMAKE_CURRENT_SOURCE_DIR}/DelayedRelease.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DelayedRelease.h" "${CMAKE_CURRENT_SOURCE_DIR}/Entity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Entity.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityEvent.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityIO.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityIO.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityPos.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityPos.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntitySelector.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntitySelector.h" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceOrb.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceOrb.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlyingMob.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlyingMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/HangingEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HangingEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/ItemFrame.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ItemFrame.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeashFenceKnotEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeashFenceKnotEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/LivingEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LivingEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/Mob.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Mob.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobCategory.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobCategory.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobGroupData.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobType.h" "${CMAKE_CURRENT_SOURCE_DIR}/OwnableEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/Painting.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Painting.h" "${CMAKE_CURRENT_SOURCE_DIR}/PathfinderMob.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PathfinderMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/SynchedEntityData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SynchedEntityData.h" "${CMAKE_CURRENT_SOURCE_DIR}/TamableAnimal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TamableAnimal.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.h" ) source_group("net/minecraft/world/entity" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_ATTRIBUTES "${CMAKE_CURRENT_SOURCE_DIR}/Attribute.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Attribute.h" "${CMAKE_CURRENT_SOURCE_DIR}/AttributeInstance.h" "${CMAKE_CURRENT_SOURCE_DIR}/AttributeModifier.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AttributeModifier.h" "${CMAKE_CURRENT_SOURCE_DIR}/BaseAttribute.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BaseAttribute.h" "${CMAKE_CURRENT_SOURCE_DIR}/BaseAttributeMap.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BaseAttributeMap.h" "${CMAKE_CURRENT_SOURCE_DIR}/ModifiableAttributeInstance.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ModifiableAttributeInstance.h" "${CMAKE_CURRENT_SOURCE_DIR}/RangedAttribute.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RangedAttribute.h" "${CMAKE_CURRENT_SOURCE_DIR}/ServersideAttributeMap.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ServersideAttributeMap.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.attributes.h" ) source_group("net/minecraft/world/entity/ai/attributes" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_ATTRIBUTES}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_CONTROL "${CMAKE_CURRENT_SOURCE_DIR}/BodyControl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BodyControl.h" "${CMAKE_CURRENT_SOURCE_DIR}/Control.h" "${CMAKE_CURRENT_SOURCE_DIR}/JumpControl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/JumpControl.h" "${CMAKE_CURRENT_SOURCE_DIR}/LookControl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LookControl.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveControl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveControl.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.control.h" ) source_group("net/minecraft/world/entity/ai/control" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_CONTROL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL "${CMAKE_CURRENT_SOURCE_DIR}/AvoidPlayerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AvoidPlayerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/BegGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BegGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/BreakDoorGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BreakDoorGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/BreedGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BreedGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/ControlledByPlayerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ControlledByPlayerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/DoorInteractGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DoorInteractGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/EatTileGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EatTileGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/FleeSunGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FleeSunGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/FloatGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FloatGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/FollowOwnerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FollowOwnerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/FollowParentGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FollowParentGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/Goal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Goal.h" "${CMAKE_CURRENT_SOURCE_DIR}/GoalSelector.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GoalSelector.h" "${CMAKE_CURRENT_SOURCE_DIR}/InteractGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InteractGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeapAtTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeapAtTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/LookAtPlayerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LookAtPlayerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/LookAtTradingPlayerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LookAtTradingPlayerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MakeLoveGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MakeLoveGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MeleeAttackGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MeleeAttackGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveIndoorsGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveIndoorsGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveThroughVillageGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveThroughVillageGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveTowardsRestrictionGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveTowardsRestrictionGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/MoveTowardsTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MoveTowardsTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OcelotAttackGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OcelotAttackGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OcelotSitOnTileGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OcelotSitOnTileGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OfferFlowerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OfferFlowerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OpenDoorGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OpenDoorGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/PanicGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PanicGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RandomLookAroundGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RandomLookAroundGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RandomStrollGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RandomStrollGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RangedAttackGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RangedAttackGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RestrictOpenDoorGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RestrictOpenDoorGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RestrictSunGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RestrictSunGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/RunAroundLikeCrazyGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RunAroundLikeCrazyGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/SitGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SitGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/SwellGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SwellGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/TakeFlowerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TakeFlowerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/TemptGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TemptGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/TradeWithPlayerGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TradeWithPlayerGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.goal.h" ) source_group("net/minecraft/world/entity/ai/goal" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL_TARGET "${CMAKE_CURRENT_SOURCE_DIR}/DefendVillageTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DefendVillageTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/HurtByTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HurtByTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/NearestAttackableTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NearestAttackableTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/NonTameRandomTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NonTameRandomTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OwnerHurtByTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OwnerHurtByTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/OwnerHurtTargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OwnerHurtTargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/TargetGoal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TargetGoal.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.goal.target.h" ) source_group("net/minecraft/world/entity/ai/goal/target" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL_TARGET}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_NAVIGATION "${CMAKE_CURRENT_SOURCE_DIR}/PathNavigation.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PathNavigation.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.navigation.h" ) source_group("net/minecraft/world/entity/ai/navigation" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_NAVIGATION}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_SENSING "${CMAKE_CURRENT_SOURCE_DIR}/Sensing.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Sensing.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.sensing.h" ) source_group("net/minecraft/world/entity/ai/sensing" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_SENSING}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_UTIL "${CMAKE_CURRENT_SOURCE_DIR}/RandomPos.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RandomPos.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.util.h" ) source_group("net/minecraft/world/entity/ai/util" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_UTIL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_VILLAGE "${CMAKE_CURRENT_SOURCE_DIR}/DoorInfo.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DoorInfo.h" "${CMAKE_CURRENT_SOURCE_DIR}/Village.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Village.h" "${CMAKE_CURRENT_SOURCE_DIR}/VillageSiege.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VillageSiege.h" "${CMAKE_CURRENT_SOURCE_DIR}/Villages.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Villages.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ai.village.h" ) source_group("net/minecraft/world/entity/ai/village" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_VILLAGE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AMBIENT "${CMAKE_CURRENT_SOURCE_DIR}/AmbientCreature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AmbientCreature.h" "${CMAKE_CURRENT_SOURCE_DIR}/Bat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Bat.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.ambient.h" ) source_group("net/minecraft/world/entity/ambient" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AMBIENT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ANIMAL "${CMAKE_CURRENT_SOURCE_DIR}/Animal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Animal.h" "${CMAKE_CURRENT_SOURCE_DIR}/Chicken.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Chicken.h" "${CMAKE_CURRENT_SOURCE_DIR}/Cow.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Cow.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityHorse.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EntityHorse.h" "${CMAKE_CURRENT_SOURCE_DIR}/Golem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Golem.h" "${CMAKE_CURRENT_SOURCE_DIR}/MushroomCow.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MushroomCow.h" "${CMAKE_CURRENT_SOURCE_DIR}/Ocelot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Ocelot.h" "${CMAKE_CURRENT_SOURCE_DIR}/Pig.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Pig.h" "${CMAKE_CURRENT_SOURCE_DIR}/Sheep.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Sheep.h" "${CMAKE_CURRENT_SOURCE_DIR}/SnowMan.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SnowMan.h" "${CMAKE_CURRENT_SOURCE_DIR}/Squid.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Squid.h" "${CMAKE_CURRENT_SOURCE_DIR}/VillagerGolem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VillagerGolem.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterAnimal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterAnimal.h" "${CMAKE_CURRENT_SOURCE_DIR}/Wolf.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Wolf.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.animal.h" ) source_group("net/minecraft/world/entity/animal" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ANIMAL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS "${CMAKE_CURRENT_SOURCE_DIR}/BossMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/MultiEntityMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/MultiEntityMobPart.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MultiEntityMobPart.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.boss.h" ) source_group("net/minecraft/world/entity/boss" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_ENDERDRAGON "${CMAKE_CURRENT_SOURCE_DIR}/EnderCrystal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderCrystal.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderDragon.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderDragon.h" "${CMAKE_CURRENT_SOURCE_DIR}/NetherSphere.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NetherSphere.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.boss.enderdragon.h" ) source_group("net/minecraft/world/entity/boss/enderdragon" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_ENDERDRAGON}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_WITHER "${CMAKE_CURRENT_SOURCE_DIR}/WitherBoss.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WitherBoss.h" ) source_group("net/minecraft/world/entity/boss/wither" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_WITHER}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_GLOBAL "${CMAKE_CURRENT_SOURCE_DIR}/GlobalEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GlobalEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/LightningBolt.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LightningBolt.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.global.h" ) source_group("net/minecraft/world/entity/global" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_GLOBAL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ITEM "${CMAKE_CURRENT_SOURCE_DIR}/Boat.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Boat.h" "${CMAKE_CURRENT_SOURCE_DIR}/FallingTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FallingTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ItemEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ItemEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/Minecart.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Minecart.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartChest.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartChest.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartFurnace.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartFurnace.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartHopper.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartHopper.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartRideable.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartRideable.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartSpawner.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartSpawner.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartTNT.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartTNT.h" "${CMAKE_CURRENT_SOURCE_DIR}/PrimedTnt.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PrimedTnt.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.item.h" ) source_group("net/minecraft/world/entity/item" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ITEM}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_MONSTER "${CMAKE_CURRENT_SOURCE_DIR}/Blaze.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Blaze.h" "${CMAKE_CURRENT_SOURCE_DIR}/CaveSpider.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CaveSpider.h" "${CMAKE_CURRENT_SOURCE_DIR}/Creeper.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Creeper.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderMan.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderMan.h" "${CMAKE_CURRENT_SOURCE_DIR}/Enemy.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Enemy.h" "${CMAKE_CURRENT_SOURCE_DIR}/Ghast.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Ghast.h" "${CMAKE_CURRENT_SOURCE_DIR}/Giant.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Giant.h" "${CMAKE_CURRENT_SOURCE_DIR}/LavaSlime.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LavaSlime.h" "${CMAKE_CURRENT_SOURCE_DIR}/Monster.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Monster.h" "${CMAKE_CURRENT_SOURCE_DIR}/PigZombie.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PigZombie.h" "${CMAKE_CURRENT_SOURCE_DIR}/RangedAttackMob.h" "${CMAKE_CURRENT_SOURCE_DIR}/SharedMonsterAttributes.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SharedMonsterAttributes.h" "${CMAKE_CURRENT_SOURCE_DIR}/Silverfish.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Silverfish.h" "${CMAKE_CURRENT_SOURCE_DIR}/Skeleton.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Skeleton.h" "${CMAKE_CURRENT_SOURCE_DIR}/Slime.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Slime.h" "${CMAKE_CURRENT_SOURCE_DIR}/Spider.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Spider.h" "${CMAKE_CURRENT_SOURCE_DIR}/Witch.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Witch.h" "${CMAKE_CURRENT_SOURCE_DIR}/Zombie.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Zombie.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.monster.h" ) source_group("net/minecraft/world/entity/monster" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_MONSTER}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_NPC "${CMAKE_CURRENT_SOURCE_DIR}/ClientSideMerchant.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClientSideMerchant.h" "${CMAKE_CURRENT_SOURCE_DIR}/Npc.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Npc.h" "${CMAKE_CURRENT_SOURCE_DIR}/Villager.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Villager.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.npc.h" ) source_group("net/minecraft/world/entity/npc" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_NPC}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PLAYER "${CMAKE_CURRENT_SOURCE_DIR}/Abilities.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Abilities.h" "${CMAKE_CURRENT_SOURCE_DIR}/Inventory.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Inventory.h" "${CMAKE_CURRENT_SOURCE_DIR}/Player.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Player.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.player.h" ) source_group("net/minecraft/world/entity/player" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PLAYER}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PROJECTILE "${CMAKE_CURRENT_SOURCE_DIR}/Arrow.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Arrow.h" "${CMAKE_CURRENT_SOURCE_DIR}/DragonFireball.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DragonFireball.h" "${CMAKE_CURRENT_SOURCE_DIR}/EyeOfEnderSignal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EyeOfEnderSignal.h" "${CMAKE_CURRENT_SOURCE_DIR}/Fireball.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Fireball.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksRocketEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksRocketEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/FishingHook.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FishingHook.h" "${CMAKE_CURRENT_SOURCE_DIR}/LargeFireball.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LargeFireball.h" "${CMAKE_CURRENT_SOURCE_DIR}/Projectile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SmallFireball.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SmallFireball.h" "${CMAKE_CURRENT_SOURCE_DIR}/Snowball.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Snowball.h" "${CMAKE_CURRENT_SOURCE_DIR}/Throwable.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Throwable.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownEgg.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownEgg.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownEnderpearl.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownEnderpearl.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownExpBottle.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownExpBottle.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownPotion.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThrownPotion.h" "${CMAKE_CURRENT_SOURCE_DIR}/WitherSkull.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WitherSkull.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.entity.projectile.h" ) source_group("net/minecraft/world/entity/projectile" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PROJECTILE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_FOOD "${CMAKE_CURRENT_SOURCE_DIR}/FoodConstants.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FoodConstants.h" "${CMAKE_CURRENT_SOURCE_DIR}/FoodData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FoodData.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.food.h" ) source_group("net/minecraft/world/food" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_FOOD}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_INVENTORY "${CMAKE_CURRENT_SOURCE_DIR}/AbstractContainerMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AbstractContainerMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/AnimalChest.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AnimalChest.h" "${CMAKE_CURRENT_SOURCE_DIR}/AnvilMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AnvilMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorSlot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/BeaconMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BeaconMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ContainerMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/CraftingContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CraftingContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/CraftingMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CraftingMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceResultSlot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceResultSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/HopperMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HopperMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/HorseInventoryMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HorseInventoryMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/InventoryMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/InventoryMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/MenuBackup.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MenuBackup.h" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantResultSlot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantResultSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerEnderChestContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerEnderChestContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RepairContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RepairContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RepairResultSlot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RepairResultSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/ResultContainer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ResultContainer.h" "${CMAKE_CURRENT_SOURCE_DIR}/ResultSlot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ResultSlot.h" "${CMAKE_CURRENT_SOURCE_DIR}/Slot.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Slot.h" "${CMAKE_CURRENT_SOURCE_DIR}/TrapMenu.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TrapMenu.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.inventory.ContainerListener.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.inventory.h" ) source_group("net/minecraft/world/inventory" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_INVENTORY}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM "${CMAKE_CURRENT_SOURCE_DIR}/AnvilTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AnvilTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/AuxDataTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AuxDataTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BedItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BedItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BoatItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BoatItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BookItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BookItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BottleItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BottleItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BowItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BowItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BowlFoodItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BowlFoodItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/BucketItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BucketItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/CarrotOnAStickItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CarrotOnAStickItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClockItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClockItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/CoalItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CoalItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ColoredTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ColoredTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/CompassItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CompassItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ComplexItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ComplexItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/DiggerItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DiggerItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/DoorItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DoorItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/DyePowderItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DyePowderItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/EggItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EggItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/EmptyMapItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EmptyMapItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantedBookItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantedBookItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderEyeItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderEyeItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderpearlItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderpearlItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ExperienceItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireChargeItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireChargeItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksChargeItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksChargeItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FishingRodItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FishingRodItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlintAndSteelItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlintAndSteelItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/FoodItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FoodItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/GoldenAppleItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GoldenAppleItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/HangingEntityItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HangingEntityItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/HatchetItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HatchetItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/HoeItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HoeItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/Item.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Item.h" "${CMAKE_CURRENT_SOURCE_DIR}/ItemInstance.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ItemInstance.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeafTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeafTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeashItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeashItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/MapItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MapItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/MilkBucketItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MilkBucketItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MinecartItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/MultiTextureTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MultiTextureTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/NameTagItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NameTagItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/PickaxeItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PickaxeItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/PistonTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PistonTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/PotionItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PotionItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/Rarity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Rarity.h" "${CMAKE_CURRENT_SOURCE_DIR}/RecordingItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RecordingItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SaddleItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SaddleItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SaplingTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SaplingTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SeedFoodItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SeedFoodItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SeedItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SeedItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShearsItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ShearsItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShovelItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ShovelItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SignItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SignItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SimpleFoiledItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SimpleFoiledItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SkullItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SkullItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SnowItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SnowItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SnowballItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SnowballItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/SpawnEggItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SpawnEggItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/TilePlanterItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TilePlanterItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/UseAnim.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLilyTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLilyTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeaponItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WeaponItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/WoolTileItem.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WoolTileItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/WrittenBookItem.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.item.h" ) source_group("net/minecraft/world/item" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ALCHEMY "${CMAKE_CURRENT_SOURCE_DIR}/PotionBrewing.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PotionBrewing.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.item.alchemy.h" ) source_group("net/minecraft/world/item/alchemy" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ALCHEMY}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_CRAFTING "${CMAKE_CURRENT_SOURCE_DIR}/ArmorDyeRecipe.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorDyeRecipe.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorRecipes.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArmorRecipes.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClothDyeRecipes.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClothDyeRecipes.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksRecipe.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireworksRecipe.h" "${CMAKE_CURRENT_SOURCE_DIR}/FoodRecipies.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FoodRecipies.h" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceRecipes.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceRecipes.h" "${CMAKE_CURRENT_SOURCE_DIR}/MapCloningRecipe.h" "${CMAKE_CURRENT_SOURCE_DIR}/MapExtendingRecipe.h" "${CMAKE_CURRENT_SOURCE_DIR}/OreRecipies.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OreRecipies.h" "${CMAKE_CURRENT_SOURCE_DIR}/Recipes.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Recipes.h" "${CMAKE_CURRENT_SOURCE_DIR}/Recipy.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShapedRecipy.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ShapedRecipy.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShapelessRecipy.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ShapelessRecipy.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructureRecipies.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructureRecipies.h" "${CMAKE_CURRENT_SOURCE_DIR}/ToolRecipies.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ToolRecipies.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeaponRecipies.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WeaponRecipies.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.item.crafting.h" ) source_group("net/minecraft/world/item/crafting" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_CRAFTING}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ENCHANTMENT "${CMAKE_CURRENT_SOURCE_DIR}/ArrowDamageEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowDamageEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowFireEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowFireEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowInfiniteEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowInfiniteEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowKnockbackEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ArrowKnockbackEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/DamageEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DamageEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/DigDurabilityEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DigDurabilityEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/DiggingEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DiggingEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/Enchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Enchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentCategory.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentCategory.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentHelper.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentHelper.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentInstance.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentInstance.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireAspectEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireAspectEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/KnockbackEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/KnockbackEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/LootBonusEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LootBonusEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/OxygenEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OxygenEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/ProtectionEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ProtectionEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThornsEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThornsEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/UntouchingEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/UntouchingEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterWorkerEnchantment.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterWorkerEnchantment.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.item.enchantment.h" ) source_group("net/minecraft/world/item/enchantment" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ENCHANTMENT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_TRADING "${CMAKE_CURRENT_SOURCE_DIR}/Merchant.h" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantRecipe.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantRecipe.h" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantRecipeList.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MerchantRecipeList.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.item.trading.h" ) source_group("net/minecraft/world/item/trading" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_TRADING}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL "${CMAKE_CURRENT_SOURCE_DIR}/BaseMobSpawner.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BaseMobSpawner.h" "${CMAKE_CURRENT_SOURCE_DIR}/BlockDestructionProgress.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BlockDestructionProgress.h" "${CMAKE_CURRENT_SOURCE_DIR}/Calendar.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Calendar.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkPos.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkPos.h" "${CMAKE_CURRENT_SOURCE_DIR}/Coord.h" "${CMAKE_CURRENT_SOURCE_DIR}/Explosion.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Explosion.h" "${CMAKE_CURRENT_SOURCE_DIR}/FoliageColor.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FoliageColor.h" "${CMAKE_CURRENT_SOURCE_DIR}/GameRules.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GameRules.h" "${CMAKE_CURRENT_SOURCE_DIR}/GrassColor.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GrassColor.h" "${CMAKE_CURRENT_SOURCE_DIR}/Level.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Level.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelConflictException.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelConflictException.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelListener.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSettings.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSettings.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelType.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelType.h" "${CMAKE_CURRENT_SOURCE_DIR}/LightLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawner.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawner.h" "${CMAKE_CURRENT_SOURCE_DIR}/PortalForcer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PortalForcer.h" "${CMAKE_CURRENT_SOURCE_DIR}/Region.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Region.h" "${CMAKE_CURRENT_SOURCE_DIR}/TickNextTickData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TickNextTickData.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileEventData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileEventData.h" "${CMAKE_CURRENT_SOURCE_DIR}/TilePos.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TilePos.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterColor.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterColor.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.h" ) source_group("net/minecraft/world/level" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_BIOME "${CMAKE_CURRENT_SOURCE_DIR}/BeachBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BeachBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/Biome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Biome.h" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeCache.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeCache.h" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeDecorator.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeDecorator.h" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/DesertBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DesertBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/ExtremeHillsBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ExtremeHillsBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/FixedBiomeSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FixedBiomeSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/ForestBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ForestBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/IceBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IceBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/JungleBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/JungleBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/MushroomIslandBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MushroomIslandBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/OceanBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlainsBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlainsBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/RainforestBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RainforestBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/RiverBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/SwampBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SwampBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/TaigaBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TaigaBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndBiome.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndBiome.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndBiomeDecorator.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndBiomeDecorator.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterlilyFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterlilyFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.biome.h" ) source_group("net/minecraft/world/level/biome" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_BIOME}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK "${CMAKE_CURRENT_SOURCE_DIR}/BlockReplacements.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BlockReplacements.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/CompressedTileStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CompressedTileStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/DataLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DataLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/EmptyLevelChunk.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EmptyLevelChunk.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelChunk.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelChunk.h" "${CMAKE_CURRENT_SOURCE_DIR}/SparseDataStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SparseDataStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/SparseLightStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SparseLightStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLevelChunk.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLevelChunk.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.chunk.h" ) source_group("net/minecraft/world/level/chunk" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK_STORAGE "${CMAKE_CURRENT_SOURCE_DIR}/ChunkStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkStorageProfileDecorator.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChunkStorageProfileDecorator.h" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionChunkStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionChunkStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/MemoryChunkStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/NbtSlotFile.h" "${CMAKE_CURRENT_SOURCE_DIR}/OldChunkStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OldChunkStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/RegionFile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RegionFile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RegionFileCache.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RegionFileCache.h" "${CMAKE_CURRENT_SOURCE_DIR}/ZoneFile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ZoneIo.h" "${CMAKE_CURRENT_SOURCE_DIR}/ZonedChunkStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.chunk.storage.h" ) source_group("net/minecraft/world/level/chunk/storage" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK_STORAGE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_DIMENSION "${CMAKE_CURRENT_SOURCE_DIR}/Dimension.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Dimension.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellDimension.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellDimension.h" "${CMAKE_CURRENT_SOURCE_DIR}/NormalDimension.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndDimension.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndDimension.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.dimension.h" ) source_group("net/minecraft/world/level/dimension" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_DIMENSION}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN "${CMAKE_CURRENT_SOURCE_DIR}/CanyonFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CanyonFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/CustomLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CustomLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/DungeonFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DungeonFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellFlatLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellFlatLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellRandomLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellRandomLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/LargeCaveFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LargeCaveFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/LargeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LargeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/LargeHellCaveFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LargeHellCaveFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/RandomLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RandomLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndLevelRandomLevelSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndLevelRandomLevelSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/TownFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.levelgen.h" ) source_group("net/minecraft/world/level/levelgen" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE "${CMAKE_CURRENT_SOURCE_DIR}/BasicTree.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BasicTree.h" "${CMAKE_CURRENT_SOURCE_DIR}/BirchFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BirchFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/BonusChestFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BonusChestFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/CactusFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CactusFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/CaveFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CaveFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClayFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClayFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/DeadBushFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DeadBushFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/DesertWellFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DesertWellFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/EndPodiumFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EndPodiumFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/Feature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Feature.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlowerFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlowerFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/GroundBushFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GroundBushFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellFireFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellFireFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellPortalFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellPortalFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/HellSpringFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HellSpringFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/HouseFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HouseFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/HugeMushroomFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HugeMushroomFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/LakeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LakeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/LightGemFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LightGemFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/MegaTreeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MegaTreeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/MonsterRoomFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MonsterRoomFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/OreFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OreFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/PineFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PineFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/PumpkinFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PumpkinFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/ReedsFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ReedsFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/SandFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SandFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/SpikeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SpikeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/SpringFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SpringFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/SpruceFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SpruceFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/SwampTreeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SwampTreeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/TallGrassFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TallGrassFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/TreeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TreeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/VinesFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VinesFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.levelgen.feature.h" ) source_group("net/minecraft/world/level/levelgen/feature" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FLAT "${CMAKE_CURRENT_SOURCE_DIR}/FlatGeneratorInfo.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlatGeneratorInfo.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLayerInfo.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLayerInfo.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.levelgen.flat.h" ) source_group("net/minecraft/world/level/levelgen/flat" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FLAT}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_STRUCTURE "${CMAKE_CURRENT_SOURCE_DIR}/BlockGenMethods.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BlockGenMethods.h" "${CMAKE_CURRENT_SOURCE_DIR}/BoundingBox.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BoundingBox.h" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftPieces.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftPieces.h" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftStart.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MineShaftStart.h" "${CMAKE_CURRENT_SOURCE_DIR}/NetherBridgeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NetherBridgeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/NetherBridgePieces.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NetherBridgePieces.h" "${CMAKE_CURRENT_SOURCE_DIR}/RandomScatteredLargeFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RandomScatteredLargeFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/ScatteredFeaturePieces.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ScatteredFeaturePieces.h" "${CMAKE_CURRENT_SOURCE_DIR}/StrongholdFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StrongholdFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/StrongholdPieces.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StrongholdPieces.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeatureIO.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeatureIO.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeatureSavedData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructureFeatureSavedData.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructurePiece.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructurePiece.h" "${CMAKE_CURRENT_SOURCE_DIR}/StructureStart.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StructureStart.h" "${CMAKE_CURRENT_SOURCE_DIR}/VillageFeature.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VillageFeature.h" "${CMAKE_CURRENT_SOURCE_DIR}/VillagePieces.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VillagePieces.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.levelgen.structure.h" ) source_group("net/minecraft/world/level/levelgen/structure" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_STRUCTURE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_SYNTH "${CMAKE_CURRENT_SOURCE_DIR}/Distort.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Distort.h" "${CMAKE_CURRENT_SOURCE_DIR}/Emboss.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Emboss.h" "${CMAKE_CURRENT_SOURCE_DIR}/FastNoise.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FastNoise.h" "${CMAKE_CURRENT_SOURCE_DIR}/ImprovedNoise.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ImprovedNoise.h" "${CMAKE_CURRENT_SOURCE_DIR}/PerlinNoise.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PerlinNoise.h" "${CMAKE_CURRENT_SOURCE_DIR}/PerlinSimplexNoise.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PerlinSimplexNoise.h" "${CMAKE_CURRENT_SOURCE_DIR}/Rotate.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Rotate.h" "${CMAKE_CURRENT_SOURCE_DIR}/Scale.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Scale.h" "${CMAKE_CURRENT_SOURCE_DIR}/SimplexNoise.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SimplexNoise.h" "${CMAKE_CURRENT_SOURCE_DIR}/Synth.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Synth.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.levelgen.synth.h" ) source_group("net/minecraft/world/level/levelgen/synth" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_SYNTH}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_MATERIAL "${CMAKE_CURRENT_SOURCE_DIR}/DecorationMaterial.h" "${CMAKE_CURRENT_SOURCE_DIR}/GasMaterial.h" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidMaterial.h" "${CMAKE_CURRENT_SOURCE_DIR}/Material.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Material.h" "${CMAKE_CURRENT_SOURCE_DIR}/MaterialColor.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MaterialColor.h" "${CMAKE_CURRENT_SOURCE_DIR}/PortalMaterial.h" "${CMAKE_CURRENT_SOURCE_DIR}/WebMaterial.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.material.h" ) source_group("net/minecraft/world/level/material" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_MATERIAL}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_NEWBIOME_LAYER "${CMAKE_CURRENT_SOURCE_DIR}/AddIslandLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddIslandLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddMushroomIslandLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddMushroomIslandLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/AddSnowLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AddSnowLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeInitLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeInitLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeOverrideLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BiomeOverrideLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/DownfallLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DownfallLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/DownfallMixerLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DownfallMixerLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlatLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/FuzzyZoomLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FuzzyZoomLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/GrowMushroomIslandLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GrowMushroomIslandLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/IntCache.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IntCache.h" "${CMAKE_CURRENT_SOURCE_DIR}/IslandLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IslandLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/Layer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Layer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RegionHillsLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RegionHillsLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RiverInitLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RiverInitLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RiverLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RiverLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/RiverMixerLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RiverMixerLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/ShoreLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ShoreLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothZoomLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothZoomLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/SwampRiversLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SwampRiversLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/TemperatureLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TemperatureLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/TemperatureMixerLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TemperatureMixerLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/VoronoiZoom.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VoronoiZoom.h" "${CMAKE_CURRENT_SOURCE_DIR}/ZoomLayer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ZoomLayer.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.newbiome.layer.h" ) source_group("net/minecraft/world/level/newbiome/layer" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_NEWBIOME_LAYER}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_PATHFINDER "${CMAKE_CURRENT_SOURCE_DIR}/BinaryHeap.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BinaryHeap.h" "${CMAKE_CURRENT_SOURCE_DIR}/Node.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Node.h" "${CMAKE_CURRENT_SOURCE_DIR}/Path.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Path.h" "${CMAKE_CURRENT_SOURCE_DIR}/PathFinder.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PathFinder.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.pathfinder.h" ) source_group("net/minecraft/world/level/pathfinder" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_PATHFINDER}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_REDSTONE "${CMAKE_CURRENT_SOURCE_DIR}/Redstone.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Redstone.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.redstone.h" ) source_group("net/minecraft/world/level/redstone" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_REDSTONE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_SAVEDDATA "${CMAKE_CURRENT_SOURCE_DIR}/MapItemSavedData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MapItemSavedData.h" "${CMAKE_CURRENT_SOURCE_DIR}/SavedData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SavedData.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.saveddata.h" ) source_group("net/minecraft/world/level/saveddata" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_SAVEDDATA}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_STORAGE "${CMAKE_CURRENT_SOURCE_DIR}/DerivedLevelData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DerivedLevelData.h" "${CMAKE_CURRENT_SOURCE_DIR}/DirectoryLevelStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DirectoryLevelStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/DirectoryLevelStorageSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DirectoryLevelStorageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelData.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelData.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelStorageProfilerDecorator.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelStorageProfilerDecorator.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelStorageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSummary.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LevelSummary.h" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionLevelStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionLevelStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionLevelStorageSource.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/McRegionLevelStorageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/MemoryLevelStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/MemoryLevelStorageSource.h" "${CMAKE_CURRENT_SOURCE_DIR}/MockedLevelStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MockedLevelStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerIO.h" "${CMAKE_CURRENT_SOURCE_DIR}/SavedDataStorage.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SavedDataStorage.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.storage.h" ) source_group("net/minecraft/world/level/storage" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_STORAGE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE "${CMAKE_CURRENT_SOURCE_DIR}/AirTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AirTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/AnvilTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AnvilTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BaseEntityTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BaseEntityTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BasePressurePlateTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BasePressurePlateTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BaseRailTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BaseRailTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BeaconTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BeaconTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BedTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BedTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BookshelfTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BookshelfTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Bush.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Bush.h" "${CMAKE_CURRENT_SOURCE_DIR}/ButtonTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ButtonTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CactusTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CactusTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CakeTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CakeTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CarrotTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CarrotTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CauldronTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CauldronTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChestTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChestTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ClayTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ClayTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CocoaTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CocoaTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ColoredTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ColoredTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommandBlock.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CommandBlock.h" "${CMAKE_CURRENT_SOURCE_DIR}/ComparatorTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ComparatorTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CoralTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CoralTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/CropTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CropTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DaylightDetectorTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DaylightDetectorTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DeadBushTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DeadBushTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DetectorRailTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DetectorRailTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DiodeTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DiodeTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DirectionalTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DirectionalTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DirtTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DirtTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DispenserTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DispenserTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DoorTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DoorTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/DropperTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DropperTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/EggTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EggTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentTableTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentTableTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderChestTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderChestTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/EntityTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FarmTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FarmTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FenceGateTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FenceGateTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FenceTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FenceTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FireTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FireTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FlowerPotTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FlowerPotTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/GlassTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GlassTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/GlowstoneTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GlowstoneTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/GrassTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GrassTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/GravelTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/GravelTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HalfSlabTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HalfSlabTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HalfTransparentTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HalfTransparentTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HayBlockTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HayBlockTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HeavyTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HeavyTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HopperTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HopperTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/HugeMushroomTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HugeMushroomTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/IceTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/IceTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/JukeboxTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/JukeboxTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/LadderTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LadderTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeafTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeafTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/LevelEvent.h" "${CMAKE_CURRENT_SOURCE_DIR}/LeverTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LeverTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTileDynamic.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTileDynamic.h" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTileStatic.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LiquidTileStatic.h" "${CMAKE_CURRENT_SOURCE_DIR}/LockedChestTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/LockedChestTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/MelonTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MelonTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/MetalTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MetalTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawnerTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawnerTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Mushroom.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Mushroom.h" "${CMAKE_CURRENT_SOURCE_DIR}/MycelTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MycelTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/NetherWartTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NetherWartTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/NetherrackTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NetherrackTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/NotGateTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NotGateTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/NoteBlockTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/NoteBlockTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ObsidianTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ObsidianTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/OreTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/OreTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PortalTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PortalTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PotatoTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PotatoTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PoweredMetalTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PoweredMetalTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PoweredRailTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PoweredRailTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PressurePlateTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PressurePlateTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PumpkinTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PumpkinTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/QuartzBlockTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/QuartzBlockTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RailTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RailTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneDustTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneDustTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneOreTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RedStoneOreTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RedlightTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RedlightTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ReedTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ReedTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RepeaterTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RepeaterTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/RotatedPillarTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/RotatedPillarTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SandStoneTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SandStoneTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Sapling.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Sapling.h" "${CMAKE_CURRENT_SOURCE_DIR}/SignTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SignTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SkullTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SkullTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothStoneBrickTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SmoothStoneBrickTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SnowTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SnowTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/SoulSandTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SoulSandTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Sponge.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Sponge.h" "${CMAKE_CURRENT_SOURCE_DIR}/StainedGlassBlock.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StainedGlassBlock.h" "${CMAKE_CURRENT_SOURCE_DIR}/StainedGlassPaneBlock.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StainedGlassPaneBlock.h" "${CMAKE_CURRENT_SOURCE_DIR}/StairTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StairTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/StemTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StemTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/StoneButtonTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StoneButtonTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/StoneMonsterTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StoneMonsterTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StoneSlabTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/StoneTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/StoneTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TallGrass.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TallGrass.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortal.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortal.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortalFrameTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortalFrameTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/ThinFenceTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ThinFenceTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/Tile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Tile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TntTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TntTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TopSnowTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TopSnowTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TorchTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TorchTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TransparentTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TransparentTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TrapDoorTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TrapDoorTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TreeTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TreeTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TripWireSourceTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TripWireSourceTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/TripWireTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TripWireTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/VineTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/VineTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WallTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WallTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLilyTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WaterLilyTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WebTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WebTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WeightedPressurePlateTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WeightedPressurePlateTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WoodButtonTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WoodButtonTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WoodSlabTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WoodSlabTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WoodTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WoodTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WoolCarpetTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WoolCarpetTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/WorkbenchTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/WorkbenchTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.tile.h" ) source_group("net/minecraft/world/level/tile" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_ENTITY "${CMAKE_CURRENT_SOURCE_DIR}/BeaconTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BeaconTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/BrewingStandTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/ChestTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ChestTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/CommandBlockEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/CommandBlockEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/ComparatorTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ComparatorTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/DaylightDetectorTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DaylightDetectorTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/DispenserTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DispenserTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/DropperTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DropperTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentTableEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnchantmentTableEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/EnderChestTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/EnderChestTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/FurnaceTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/Hopper.h" "${CMAKE_CURRENT_SOURCE_DIR}/HopperTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HopperTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawnerTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MobSpawnerTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/MusicTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/MusicTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/SignTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SignTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/SkullTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/SkullTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortalTileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TheEndPortalTileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/TileEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/TileEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.tile.entity.h" ) source_group("net/minecraft/world/level/tile/entity" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_ENTITY}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_PISTON "${CMAKE_CURRENT_SOURCE_DIR}/PistonBaseTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PistonBaseTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PistonExtensionTile.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PistonExtensionTile.h" "${CMAKE_CURRENT_SOURCE_DIR}/PistonMovingPiece.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PistonMovingPiece.h" "${CMAKE_CURRENT_SOURCE_DIR}/PistonPieceEntity.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PistonPieceEntity.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.level.tile.piston.h" ) source_group("net/minecraft/world/level/tile/piston" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_PISTON}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_PHYS "${CMAKE_CURRENT_SOURCE_DIR}/AABB.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/AABB.h" "${CMAKE_CURRENT_SOURCE_DIR}/HitResult.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HitResult.h" "${CMAKE_CURRENT_SOURCE_DIR}/Vec3.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Vec3.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.phys.h" ) source_group("net/minecraft/world/phys" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_PHYS}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES "${CMAKE_CURRENT_SOURCE_DIR}/Objective.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Objective.h" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerTeam.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/PlayerTeam.h" "${CMAKE_CURRENT_SOURCE_DIR}/Score.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Score.h" "${CMAKE_CURRENT_SOURCE_DIR}/ScoreHolder.h" "${CMAKE_CURRENT_SOURCE_DIR}/Scoreboard.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Scoreboard.h" "${CMAKE_CURRENT_SOURCE_DIR}/ScoreboardSaveData.h" "${CMAKE_CURRENT_SOURCE_DIR}/Team.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/Team.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.scores.h" ) source_group("net/minecraft/world/scores" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES}) set(_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES_CRITERIA "${CMAKE_CURRENT_SOURCE_DIR}/DummyCriteria.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/DummyCriteria.h" "${CMAKE_CURRENT_SOURCE_DIR}/HealthCriteria.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/HealthCriteria.h" "${CMAKE_CURRENT_SOURCE_DIR}/ObjectiveCriteria.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/ObjectiveCriteria.h" "${CMAKE_CURRENT_SOURCE_DIR}/net.minecraft.world.scores.criteria.h" ) source_group("net/minecraft/world/scores/criteria" FILES ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES_CRITERIA}) set(_MINECRAFT_WORLD_COMMON_X64HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/extraX64.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/qnet.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/xmcore.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/xrnm.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/xsocialpost.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/xuiapp.h" "${CMAKE_CURRENT_SOURCE_DIR}/x64headers/xuiresource.h" ) source_group("x64headers" FILES ${_MINECRAFT_WORLD_COMMON_X64HEADERS}) set(MINECRAFT_WORLD_COMMON ${_MINECRAFT_WORLD_COMMON_ROOT} ${_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS} ${_MINECRAFT_WORLD_COMMON_CONSOLEHELPERS_CONSOLESAVEFILEIO} ${_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS} ${_MINECRAFT_WORLD_COMMON_CONSOLEJAVALIBS_INPUTOUTPUTSTREAM} ${_MINECRAFT_WORLD_COMMON_HEADER_FILES} ${_MINECRAFT_WORLD_COMMON_SOURCE_FILES} ${_MINECRAFT_WORLD_COMMON_ARGO} ${_MINECRAFT_WORLD_COMMON_COM_MOJANG_NBT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_COMMANDS_COMMON} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_CORE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_LOCALE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_NETWORK_PACKET} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_STATS} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_UTIL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_DAMAGESOURCE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_EFFECT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_ATTRIBUTES} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_CONTROL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_GOAL_TARGET} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_NAVIGATION} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_SENSING} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_UTIL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AI_VILLAGE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_AMBIENT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ANIMAL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_ENDERDRAGON} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_BOSS_WITHER} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_GLOBAL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_ITEM} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_MONSTER} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_NPC} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PLAYER} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ENTITY_PROJECTILE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_FOOD} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_INVENTORY} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ALCHEMY} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_CRAFTING} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_ENCHANTMENT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_ITEM_TRADING} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_BIOME} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_CHUNK_STORAGE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_DIMENSION} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FEATURE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_FLAT} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_STRUCTURE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_LEVELGEN_SYNTH} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_MATERIAL} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_NEWBIOME_LAYER} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_PATHFINDER} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_REDSTONE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_SAVEDDATA} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_STORAGE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_ENTITY} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_LEVEL_TILE_PISTON} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_PHYS} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES} ${_MINECRAFT_WORLD_COMMON_NET_MINECRAFT_WORLD_SCORES_CRITERIA} ${_MINECRAFT_WORLD_COMMON_X64HEADERS} )