#include "stdafx.h" #include "CliCommandPardonIp.h" #include "..\..\ServerCliEngine.h" #include "..\..\ServerCliParser.h" #include "..\..\..\Access\Access.h" #include "..\..\..\Common\NetworkUtils.h" #include "..\..\..\Common\StringUtils.h" namespace ServerRuntime { const char *CliCommandPardonIp::Name() const { return "pardon-ip"; } const char *CliCommandPardonIp::Usage() const { return "pardon-ip
"; } const char *CliCommandPardonIp::Description() const { return "Remove an IP ban."; } /** * Validates the literal IP argument and removes the matching Access IP ban entry * リテラルIPを検証して一致するIP BANを解除する */ bool CliCommandPardonIp::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine) { if (line.tokens.size() != 2) { engine->LogWarn("Usage: pardon-ip "); return false; } if (!ServerRuntime::Access::IsInitialized()) { engine->LogWarn("Access manager is not initialized."); return false; } // Java Edition pardon-ip only operates on a literal address, so do not resolve player names here. const std::string ip = StringUtils::TrimAscii(line.tokens[1]); if (!NetworkUtils::IsIpLiteral(ip)) { engine->LogWarn("Invalid IP address: " + line.tokens[1]); return false; } // Distinguish invalid input from a valid but currently unbanned address for clearer operator feedback. if (!ServerRuntime::Access::IsIpBanned(ip)) { engine->LogWarn("That IP address is not banned."); return false; } if (!ServerRuntime::Access::RemoveIpBan(ip)) { engine->LogError("Failed to remove IP ban."); return false; } engine->LogInfo("Unbanned IP address " + ip + "."); return true; } /** * Suggests currently banned IP addresses for the Java Edition literal-IP argument * BAN済みIPの補完候補を返す */ void CliCommandPardonIp::Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector