#pragma once #include "..\IServerCliCommand.h" namespace ServerRuntime { class CliCommandExperience : public IServerCliCommand { public: const char *Name() const override; std::vector Aliases() const override; const char *Usage() const override; const char *Description() const override; bool Execute(const ServerCliParsedLine &line, ServerCliEngine *engine) override; void Complete(const ServerCliCompletionContext &context, const ServerCliEngine *engine, std::vector *out) const override; }; }