From 63e590d783cc3302ec6a5b639dd831e930a557c6 Mon Sep 17 00:00:00 2001 From: dtentiion Date: Mon, 2 Mar 2026 21:13:11 +0000 Subject: Win64: show actual world names in save list, sort newest-first, preserve level name on load/resave --- Minecraft.World/ConsoleSaveFileOriginal.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World') diff --git a/Minecraft.World/ConsoleSaveFileOriginal.cpp b/Minecraft.World/ConsoleSaveFileOriginal.cpp index 139d99ac..7a11b5e1 100644 --- a/Minecraft.World/ConsoleSaveFileOriginal.cpp +++ b/Minecraft.World/ConsoleSaveFileOriginal.cpp @@ -740,7 +740,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) PBYTE pbDataSaveImage=NULL; DWORD dwDataSizeSaveImage=0; -#if ( defined _XBOX || defined _DURANGO ) +#if ( defined _XBOX || defined _DURANGO || defined _WINDOWS64 ) app.GetSaveThumbnail(&pbThumbnailData,&dwThumbnailDataSize); #elif ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ ) app.GetSaveThumbnail(&pbThumbnailData,&dwThumbnailDataSize,&pbDataSaveImage,&dwDataSizeSaveImage); -- cgit v1.2.3