From b9a2951901dac21b08589c9d8b4a7eae78757726 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:39:35 +0700 Subject: Revert "Get rid of MSVC's __int64" This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. --- Minecraft.World/WaterLevelChunk.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/WaterLevelChunk.h') diff --git a/Minecraft.World/WaterLevelChunk.h b/Minecraft.World/WaterLevelChunk.h index 43e7e0c6..18dc8a05 100644 --- a/Minecraft.World/WaterLevelChunk.h +++ b/Minecraft.World/WaterLevelChunk.h @@ -39,7 +39,7 @@ public: void setBlocks(byteArray newBlocks, int sub); int setBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting = true); // 4J - added includeLighting parameter; bool testSetBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p); - Random *getRandom(int64_t l); + Random *getRandom(__int64 l); virtual Biome *getBiome(int x, int z, BiomeSource *biomeSource); virtual void reSyncLighting() {}; // 4J added }; -- cgit v1.2.3