From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/WallTile.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/WallTile.h') diff --git a/Minecraft.World/WallTile.h b/Minecraft.World/WallTile.h index a9a383d1..e693f9a4 100644 --- a/Minecraft.World/WallTile.h +++ b/Minecraft.World/WallTile.h @@ -22,7 +22,7 @@ public: bool isCubeShaped(); bool isPathfindable(LevelSource *level, int x, int y, int z); bool isSolidRender(bool isServerLevel = false); - void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); + void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr forceEntity = std::shared_ptr()); AABB *getAABB(Level *level, int x, int y, int z); bool connectsTo(LevelSource *level, int x, int y, int z); int getSpawnResourcesAuxValue(int data); -- cgit v1.2.3