From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/VillagerGolem.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'Minecraft.World/VillagerGolem.cpp') diff --git a/Minecraft.World/VillagerGolem.cpp b/Minecraft.World/VillagerGolem.cpp index 09508bfc..dba80ffa 100644 --- a/Minecraft.World/VillagerGolem.cpp +++ b/Minecraft.World/VillagerGolem.cpp @@ -53,7 +53,7 @@ VillagerGolem::VillagerGolem(Level *level) : Golem(level) void VillagerGolem::defineSynchedData() { Golem::defineSynchedData(); - entityData->define(DATA_FLAGS_ID, static_cast(0)); + entityData->define(DATA_FLAGS_ID, (byte) 0); } bool VillagerGolem::useNewAi() @@ -68,11 +68,11 @@ void VillagerGolem::serverAiMobStep() villageUpdateInterval = 70 + random->nextInt(50); shared_ptr _village = level->villages->getClosestVillage(Mth::floor(x), Mth::floor(y), Mth::floor(z), Villages::MaxDoorDist); village = _village; - if (_village == nullptr) clearRestriction(); + if (_village == NULL) clearRestriction(); else { Pos *center = _village->getCenter(); - restrictTo(center->x, center->y, center->z, static_cast((float)_village->getRadius()) * 0.6f); + restrictTo(center->x, center->y, center->z, (int)((float)_village->getRadius()) * 0.6f); } } @@ -234,17 +234,17 @@ void VillagerGolem::setPlayerCreated(bool value) byte current = entityData->getByte(DATA_FLAGS_ID); if (value) { - entityData->set(DATA_FLAGS_ID, static_cast(current | 0x01)); + entityData->set(DATA_FLAGS_ID, (byte) (current | 0x01)); } else { - entityData->set(DATA_FLAGS_ID, static_cast(current & ~0x01)); + entityData->set(DATA_FLAGS_ID, (byte) (current & ~0x01)); } } void VillagerGolem::die(DamageSource *source) { - if (!isPlayerCreated() && lastHurtByPlayer != nullptr && village.lock() != nullptr) + if (!isPlayerCreated() && lastHurtByPlayer != NULL && village.lock() != NULL) { village.lock()->modifyStanding(lastHurtByPlayer->getName(), -5); } @@ -257,7 +257,7 @@ bool VillagerGolem::hurt(DamageSource *source, float dmg) if (isPlayerCreated()) { shared_ptr entity = source->getDirectEntity(); - if (entity != nullptr && entity->instanceof(eTYPE_PLAYER)) + if (entity != NULL && entity->instanceof(eTYPE_PLAYER)) { shared_ptr player = dynamic_pointer_cast(entity); if (!player->isAllowedToAttackPlayers()) return false; -- cgit v1.2.3