From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.World/TreeFeature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/TreeFeature.cpp') diff --git a/Minecraft.World/TreeFeature.cpp b/Minecraft.World/TreeFeature.cpp index f27258af..2bfec147 100644 --- a/Minecraft.World/TreeFeature.cpp +++ b/Minecraft.World/TreeFeature.cpp @@ -19,7 +19,7 @@ bool TreeFeature::place(Level *level, Random *random, int x, int y, int z) if (y < 1 || y + treeHeight + 1 > Level::maxBuildHeight) return false; // 4J Stu Added to stop tree features generating areas previously place by game rule generation - if(app.getLevelGenerationOptions() != NULL) + if(app.getLevelGenerationOptions() != nullptr) { PIXBeginNamedEvent(0,"TreeFeature checking intersects"); LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions(); -- cgit v1.2.3