From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/ThrownEnderpearl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/ThrownEnderpearl.cpp') diff --git a/Minecraft.World/ThrownEnderpearl.cpp b/Minecraft.World/ThrownEnderpearl.cpp index 1cddfb1f..778a4701 100644 --- a/Minecraft.World/ThrownEnderpearl.cpp +++ b/Minecraft.World/ThrownEnderpearl.cpp @@ -16,7 +16,7 @@ ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level) this->defineSynchedData(); } -ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr mob) : Throwable(level,mob) +ThrownEnderpearl::ThrownEnderpearl(Level *level, std::shared_ptr mob) : Throwable(level,mob) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called @@ -47,7 +47,7 @@ void ThrownEnderpearl::onHit(HitResult *res) { // Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground. // If the owner has been removed, then ignore - shared_ptr serverPlayer = dynamic_pointer_cast(owner); + std::shared_ptr serverPlayer = dynamic_pointer_cast(owner); if (serverPlayer != NULL && !serverPlayer->removed) { if(!serverPlayer->connection->done && serverPlayer->level == this->level) -- cgit v1.2.3