From 28614b922fb77149a54da1a87bebfbc98736f296 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sun, 8 Mar 2026 19:08:36 -0400 Subject: Modernize project codebase (#906) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR --- Minecraft.World/SwampTreeFeature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/SwampTreeFeature.cpp') diff --git a/Minecraft.World/SwampTreeFeature.cpp b/Minecraft.World/SwampTreeFeature.cpp index 19d3f66a..5b94767a 100644 --- a/Minecraft.World/SwampTreeFeature.cpp +++ b/Minecraft.World/SwampTreeFeature.cpp @@ -14,7 +14,7 @@ bool SwampTreeFeature::place(Level *level, Random *random, int x, int y, int z) if (y < 1 || y + treeHeight + 1 > Level::genDepth) return false; // 4J Stu Added to stop tree features generating areas previously place by game rule generation - if(app.getLevelGenerationOptions() != NULL) + if(app.getLevelGenerationOptions() != nullptr) { LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions(); bool intersects = levelGenOptions->checkIntersects(x - 3, y - 1, z - 3, x + 3, y + treeHeight, z + 3); -- cgit v1.2.3