From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/StringHelpers.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.World/StringHelpers.cpp') diff --git a/Minecraft.World/StringHelpers.cpp b/Minecraft.World/StringHelpers.cpp index b56a85f1..6985c88f 100644 --- a/Minecraft.World/StringHelpers.cpp +++ b/Minecraft.World/StringHelpers.cpp @@ -10,10 +10,10 @@ wstring toLower(const wstring& a) wstring trimString(const wstring& a) { wstring b; - size_t start = a.find_first_not_of(L" \t\n\r"); - size_t end = a.find_last_not_of(L" \t\n\r"); + int start = (int)a.find_first_not_of(L" \t\n\r"); + int end = (int)a.find_last_not_of(L" \t\n\r"); if( start == wstring::npos ) start = 0; - if( end == wstring::npos ) end = a.size() - 1; + if( end == wstring::npos ) end = (int)a.size()-1; b = a.substr(start,(end-start)+1); return b; } @@ -62,7 +62,7 @@ const char *wstringtofilename(const wstring& name) if(c=='/') c='\\'; #endif assert(c<128); // Will we have to do any conversion of non-ASCII characters in filenames? - buf[i] = static_cast(c); + buf[i] = (char)c; } buf[name.length()] = 0; return buf; @@ -76,7 +76,7 @@ const char *wstringtochararray(const wstring& name) { wchar_t c = name[i]; assert(c<128); // Will we have to do any conversion of non-ASCII characters in filenames? - buf[i] = static_cast(c); + buf[i] = (char)c; } buf[name.length()] = 0; return buf; -- cgit v1.2.3