From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/SkullItem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/SkullItem.cpp') diff --git a/Minecraft.World/SkullItem.cpp b/Minecraft.World/SkullItem.cpp index 383f226f..8fabc3cd 100644 --- a/Minecraft.World/SkullItem.cpp +++ b/Minecraft.World/SkullItem.cpp @@ -48,7 +48,7 @@ bool SkullItem::useOn(shared_ptr instance, shared_ptr play shared_ptr skullTE = level->getTileEntity(x, y, z); shared_ptr skull = dynamic_pointer_cast(skullTE); - if (skull != nullptr) + if (skull != NULL) { wstring extra = L""; if (instance->hasTag() && instance->getTag()->contains(L"SkullOwner")) @@ -57,7 +57,7 @@ bool SkullItem::useOn(shared_ptr instance, shared_ptr play } skull->setSkullType(instance->getAuxValue(), extra); skull->setRotation(rot); - static_cast(Tile::skull)->checkMobSpawn(level, x, y, z, skull); + ((SkullTile *) Tile::skull)->checkMobSpawn(level, x, y, z, skull); } instance->count--; -- cgit v1.2.3