From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/SetTimePacket.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/SetTimePacket.h') diff --git a/Minecraft.World/SetTimePacket.h b/Minecraft.World/SetTimePacket.h index 5b658a0b..b7d3e645 100644 --- a/Minecraft.World/SetTimePacket.h +++ b/Minecraft.World/SetTimePacket.h @@ -6,10 +6,10 @@ using namespace std; class SetTimePacket : public Packet, public enable_shared_from_this { public: - __int64 time; + int64_t time; SetTimePacket(); - SetTimePacket(__int64 time); + SetTimePacket(int64_t time); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); -- cgit v1.2.3