From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/RiverMixerLayer.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/RiverMixerLayer.h') diff --git a/Minecraft.World/RiverMixerLayer.h b/Minecraft.World/RiverMixerLayer.h index eec51610..3a069c41 100644 --- a/Minecraft.World/RiverMixerLayer.h +++ b/Minecraft.World/RiverMixerLayer.h @@ -9,8 +9,8 @@ private: shared_ptrrivers; public: - RiverMixerLayer(__int64 seed, shared_ptrbiomes, shared_ptrrivers); + RiverMixerLayer(int64_t seed, shared_ptrbiomes, shared_ptrrivers); - virtual void init(__int64 seed); + virtual void init(int64_t seed); virtual intArray getArea(int xo, int yo, int w, int h); }; \ No newline at end of file -- cgit v1.2.3