From b9a2951901dac21b08589c9d8b4a7eae78757726 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 17:39:35 +0700 Subject: Revert "Get rid of MSVC's __int64" This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71. --- Minecraft.World/RandomLevelSource.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/RandomLevelSource.h') diff --git a/Minecraft.World/RandomLevelSource.h b/Minecraft.World/RandomLevelSource.h index b80ac6c6..d71028b1 100644 --- a/Minecraft.World/RandomLevelSource.h +++ b/Minecraft.World/RandomLevelSource.h @@ -47,7 +47,7 @@ private: floatArray pows; public: - RandomLevelSource(Level *level, int64_t seed, bool generateStructures); + RandomLevelSource(Level *level, __int64 seed, bool generateStructures); ~RandomLevelSource(); public: @@ -88,5 +88,5 @@ public: public: virtual vector *getMobsAt(MobCategory *mobCategory, int x, int y, int z); - virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); + virtual TilePos *findNearestMapFeature(Level *level, const wstring& featureName, int x, int y, int z); }; -- cgit v1.2.3