From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/PrimedTnt.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/PrimedTnt.cpp') diff --git a/Minecraft.World/PrimedTnt.cpp b/Minecraft.World/PrimedTnt.cpp index 39b3ea73..79fd760f 100644 --- a/Minecraft.World/PrimedTnt.cpp +++ b/Minecraft.World/PrimedTnt.cpp @@ -33,7 +33,7 @@ PrimedTnt::PrimedTnt(Level *level, double x, double y, double z, shared_ptr(Math::random() * PI * 2); + float rot = (float) (Math::random() * PI * 2); xd = -sin(rot) * 0.02f; yd = +0.2f; zd = -cos(rot) * 0.02f; @@ -105,7 +105,7 @@ void PrimedTnt::explode() void PrimedTnt::addAdditonalSaveData(CompoundTag *entityTag) { - entityTag->putByte(L"Fuse", static_cast(life)); + entityTag->putByte(L"Fuse", (byte) life); } void PrimedTnt::readAdditionalSaveData(CompoundTag *tag) -- cgit v1.2.3