From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.World/Pos.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/Pos.cpp') diff --git a/Minecraft.World/Pos.cpp b/Minecraft.World/Pos.cpp index e673ecc3..d2f25def 100644 --- a/Minecraft.World/Pos.cpp +++ b/Minecraft.World/Pos.cpp @@ -28,13 +28,13 @@ Pos::Pos(Pos *position) bool Pos::equals(void *other) { // TODO 4J Stu I cannot do a dynamic_cast from a void pointer - // If I cast it to a Pos then do a dynamic_cast will it still return NULL if it wasn't originally a Pos? - if (!( dynamic_cast( (Pos *)other ) != NULL )) + // If I cast it to a Pos then do a dynamic_cast will it still return nullptr if it wasn't originally a Pos? + if (!( dynamic_cast( static_cast(other) ) != nullptr )) { return false; } - Pos *p = (Pos *) other; + Pos *p = static_cast(other); return x == p->x && y == p->y && z == p->z; } -- cgit v1.2.3