From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.World/PortalTile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/PortalTile.cpp') diff --git a/Minecraft.World/PortalTile.cpp b/Minecraft.World/PortalTile.cpp index 1b500a36..f97670a8 100644 --- a/Minecraft.World/PortalTile.cpp +++ b/Minecraft.World/PortalTile.cpp @@ -37,7 +37,7 @@ AABB *PortalTile::getAABB(Level *level, int x, int y, int z) return NULL; } -void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr forceEntity) // 4J added forceData, forceEntity param +void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr forceEntity) // 4J added forceData, forceEntity param { if (level->getTile(x - 1, y, z) == id || level->getTile(x + 1, y, z) == id) { @@ -195,7 +195,7 @@ int PortalTile::getRenderLayer() return 1; } -void PortalTile::entityInside(Level *level, int x, int y, int z, shared_ptr entity) +void PortalTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr entity) { if (entity->riding == NULL && entity->rider.lock() == NULL) entity->handleInsidePortal(); } -- cgit v1.2.3