From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/PlayerAbilitiesPacket.cpp | 32 +++++++++++++++---------------- 1 file changed, 15 insertions(+), 17 deletions(-) (limited to 'Minecraft.World/PlayerAbilitiesPacket.cpp') diff --git a/Minecraft.World/PlayerAbilitiesPacket.cpp b/Minecraft.World/PlayerAbilitiesPacket.cpp index b1b854a5..d02f164c 100644 --- a/Minecraft.World/PlayerAbilitiesPacket.cpp +++ b/Minecraft.World/PlayerAbilitiesPacket.cpp @@ -3,8 +3,6 @@ #include "net.minecraft.network.packet.h" #include "PlayerAbilitiesPacket.h" -const float PlayerAbilitiesPacket::SPEED_ACCURACY = 255.0f; - PlayerAbilitiesPacket::PlayerAbilitiesPacket() { invulnerable = false; @@ -17,24 +15,24 @@ PlayerAbilitiesPacket::PlayerAbilitiesPacket() PlayerAbilitiesPacket::PlayerAbilitiesPacket(Abilities *abilities) { - this->setInvulnerable(abilities->invulnerable); - this->setFlying(abilities->flying); - this->setCanFly(abilities->mayfly); - this->setInstabuild(abilities->instabuild); - this->setFlyingSpeed(abilities->getFlyingSpeed()); - this->setWalkingSpeed(abilities->getWalkingSpeed()); + setInvulnerable(abilities->invulnerable); + setFlying(abilities->flying); + setCanFly(abilities->mayfly); + setInstabuild(abilities->instabuild); + setFlyingSpeed(abilities->getFlyingSpeed()); + setWalkingSpeed(abilities->getWalkingSpeed()); } void PlayerAbilitiesPacket::read(DataInputStream *dis) { byte bitfield = dis->readByte(); - this->setInvulnerable((bitfield & FLAG_INVULNERABLE) > 0); - this->setFlying((bitfield & FLAG_FLYING) > 0); - this->setCanFly((bitfield & FLAG_CAN_FLY) > 0); - this->setInstabuild((bitfield & FLAG_INSTABUILD) > 0); - this->setFlyingSpeed(dis->readByte() / SPEED_ACCURACY); - this->setWalkingSpeed(dis->readByte() / SPEED_ACCURACY); + setInvulnerable((bitfield & FLAG_INVULNERABLE) > 0); + setFlying((bitfield & FLAG_FLYING) > 0); + setCanFly((bitfield & FLAG_CAN_FLY) > 0); + setInstabuild((bitfield & FLAG_INSTABUILD) > 0); + setFlyingSpeed(dis->readFloat()); + setWalkingSpeed(dis->readFloat()); } void PlayerAbilitiesPacket::write(DataOutputStream *dos) @@ -47,8 +45,8 @@ void PlayerAbilitiesPacket::write(DataOutputStream *dos) if (canInstabuild()) bitfield |= FLAG_INSTABUILD; dos->writeByte(bitfield); - dos->writeByte((int) (flyingSpeed * SPEED_ACCURACY)); - dos->writeByte((int) (walkingSpeed * SPEED_ACCURACY)); + dos->writeFloat(flyingSpeed); + dos->writeFloat(walkingSpeed); } void PlayerAbilitiesPacket::handle(PacketListener *listener) @@ -113,7 +111,7 @@ float PlayerAbilitiesPacket::getFlyingSpeed() void PlayerAbilitiesPacket::setFlyingSpeed(float flySpeed) { - this->flyingSpeed = flySpeed; + flyingSpeed = flySpeed; } float PlayerAbilitiesPacket::getWalkingSpeed() -- cgit v1.2.3