From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/PistonExtensionTile.h | 35 ++++++++++++++++++----------------- 1 file changed, 18 insertions(+), 17 deletions(-) (limited to 'Minecraft.World/PistonExtensionTile.h') diff --git a/Minecraft.World/PistonExtensionTile.h b/Minecraft.World/PistonExtensionTile.h index a0b08729..bd00b8e2 100644 --- a/Minecraft.World/PistonExtensionTile.h +++ b/Minecraft.World/PistonExtensionTile.h @@ -4,28 +4,29 @@ class PistonExtensionTile : public Tile { public: - // i'm reusing this block for the sticky pistons - static const int STICKY_BIT = 8; + // i'm reusing this block for the sticky pistons + static const int STICKY_BIT = 8; private: Icon *overrideTopTexture; public: PistonExtensionTile(int id); - void setOverrideTopTexture(Icon *overrideTopTexture); - void clearOverrideTopTexture(); - void onRemove(Level *level, int x, int y, int z, int id, int data); - virtual Icon *getTexture(int face, int data); - void registerIcons(IconRegister *iconRegister); - virtual int getRenderShape(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); - virtual bool mayPlace(Level *level, int x, int y, int z); - virtual bool mayPlace(Level *level, int x, int y, int z, int face); - virtual int getResourceCount(Random *random); - virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr source); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); // 4J added forceData, forceEntity param - virtual void neighborChanged(Level *level, int x, int y, int z, int type); - static int getFacing(int data); + virtual void setOverrideTopTexture(Icon *overrideTopTexture); + virtual void clearOverrideTopTexture(); + virtual void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr player); + virtual void onRemove(Level *level, int x, int y, int z, int id, int data); + virtual Icon *getTexture(int face, int data); + virtual void registerIcons(IconRegister *iconRegister); + virtual int getRenderShape(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual bool mayPlace(Level *level, int x, int y, int z, int face); + virtual int getResourceCount(Random *random); + virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr source); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); // 4J added forceData, forceEntity param + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + static int getFacing(int data); virtual int cloneTileId(Level *level, int x, int y, int z); }; \ No newline at end of file -- cgit v1.2.3