From 28614b922fb77149a54da1a87bebfbc98736f296 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sun, 8 Mar 2026 19:08:36 -0400 Subject: Modernize project codebase (#906) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR --- Minecraft.World/Path.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'Minecraft.World/Path.cpp') diff --git a/Minecraft.World/Path.cpp b/Minecraft.World/Path.cpp index 538917f6..afea4a17 100644 --- a/Minecraft.World/Path.cpp +++ b/Minecraft.World/Path.cpp @@ -46,7 +46,7 @@ Node *Path::last() { return nodes[length - 1]; } - return NULL; + return nullptr; } Node *Path::get(int i) @@ -76,9 +76,9 @@ void Path::setIndex(int index) Vec3 *Path::getPos(shared_ptr e, int index) { - double x = nodes[index]->x + (int) (e->bbWidth + 1) * 0.5; + double x = nodes[index]->x + static_cast(e->bbWidth + 1) * 0.5; double y = nodes[index]->y; - double z = nodes[index]->z + (int) (e->bbWidth + 1) * 0.5; + double z = nodes[index]->z + static_cast(e->bbWidth + 1) * 0.5; return Vec3::newTemp(x, y, z); } @@ -94,7 +94,7 @@ Vec3 *Path::currentPos() bool Path::sameAs(Path *path) { - if (path == NULL) return false; + if (path == nullptr) return false; if (path->nodes.length != nodes.length) return false; for (int i = 0; i < nodes.length; ++i) if (nodes[i]->x != path->nodes[i]->x || nodes[i]->y != path->nodes[i]->y || nodes[i]->z != path->nodes[i]->z) return false; @@ -104,13 +104,13 @@ bool Path::sameAs(Path *path) bool Path::endsIn(Vec3 *pos) { Node *lastNode = last(); - if (lastNode == NULL) return false; - return lastNode->x == (int) pos->x && lastNode->y == (int) pos->y && lastNode->z == (int) pos->z; + if (lastNode == nullptr) return false; + return lastNode->x == static_cast(pos->x) && lastNode->y == static_cast(pos->y) && lastNode->z == static_cast(pos->z); } bool Path::endsInXZ(Vec3 *pos) { Node *lastNode = last(); - if (lastNode == NULL) return false; - return lastNode->x == (int) pos->x && lastNode->z == (int) pos->z; + if (lastNode == nullptr) return false; + return lastNode->x == static_cast(pos->x) && lastNode->z == static_cast(pos->z); } \ No newline at end of file -- cgit v1.2.3