From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/NotGateTile.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.World/NotGateTile.cpp') diff --git a/Minecraft.World/NotGateTile.cpp b/Minecraft.World/NotGateTile.cpp index a3971284..d9fc35a7 100644 --- a/Minecraft.World/NotGateTile.cpp +++ b/Minecraft.World/NotGateTile.cpp @@ -121,7 +121,7 @@ void NotGateTile::tick(Level *level, int x, int y, int z, Random *random) } } - if (on) + if (on) { if (neighborSignal) { @@ -152,7 +152,7 @@ void NotGateTile::tick(Level *level, int x, int y, int z, Random *random) level->setTileAndData(x, y, z, Tile::notGate_on_Id, level->getData(x, y, z)); } else - { + { app.DebugPrintf("Torch at (%d,%d,%d) has toggled too many times\n",x,y,z); } } @@ -221,7 +221,7 @@ int NotGateTile::cloneTileId(Level *level, int x, int y, int z) return Tile::notGate_on_Id; } -void NotGateTile::levelTimeChanged(Level *level, __int64 delta, __int64 newTime) +void NotGateTile::levelTimeChanged(Level *level, int64_t delta, int64_t newTime) { deque *toggles = recentToggles[level]; -- cgit v1.2.3