From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/NbtSlotFile.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/NbtSlotFile.h') diff --git a/Minecraft.World/NbtSlotFile.h b/Minecraft.World/NbtSlotFile.h index 93b4fe57..c717c657 100644 --- a/Minecraft.World/NbtSlotFile.h +++ b/Minecraft.World/NbtSlotFile.h @@ -19,7 +19,7 @@ private: int fileSlotMapLength; vector freeFileSlots; int totalFileSlots; - static __int64 largest; + static int64_t largest; public: NbtSlotFile(File file); -- cgit v1.2.3