From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/Mth.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/Mth.h') diff --git a/Minecraft.World/Mth.h b/Minecraft.World/Mth.h index 17119fb1..78c3ef10 100644 --- a/Minecraft.World/Mth.h +++ b/Minecraft.World/Mth.h @@ -22,7 +22,7 @@ public : static float sqrt(float x); static float sqrt(double x); static int floor(float v); - static __int64 lfloor(double v); + static int64_t lfloor(double v); static int fastFloor(double x); static int floor(double v); static int absFloor(double v); -- cgit v1.2.3