From d63f79325f85e014361eb8cf1e41eaebedb1ae71 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:53:32 +0700 Subject: Get rid of MSVC's __int64 Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard --- Minecraft.World/Mth.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.World/Mth.cpp') diff --git a/Minecraft.World/Mth.cpp b/Minecraft.World/Mth.cpp index eccd828e..3b5412ad 100644 --- a/Minecraft.World/Mth.cpp +++ b/Minecraft.World/Mth.cpp @@ -50,9 +50,9 @@ int Mth::floor(float v) return v < i ? i - 1 : i; } -__int64 Mth::lfloor(double v) +int64_t Mth::lfloor(double v) { - __int64 i = (__int64) v; + int64_t i = (int64_t) v; return v < i ? i - 1 : i; } -- cgit v1.2.3