From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/MenuBackup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/MenuBackup.cpp') diff --git a/Minecraft.World/MenuBackup.cpp b/Minecraft.World/MenuBackup.cpp index c811e068..b6d3ba09 100644 --- a/Minecraft.World/MenuBackup.cpp +++ b/Minecraft.World/MenuBackup.cpp @@ -15,7 +15,7 @@ MenuBackup::MenuBackup(shared_ptr inventory, AbstractContainerMenu *m void MenuBackup::save(short changeUid) { - ItemInstanceArray *backup = new ItemInstanceArray( static_cast(menu->slots.size()) + 1 ); + ItemInstanceArray *backup = new ItemInstanceArray( (int)menu->slots.size() + 1 ); (*backup)[0] = ItemInstance::clone(inventory->getCarried()); for (unsigned int i = 0; i < menu->slots.size(); i++) { -- cgit v1.2.3