From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.World/LiquidTile.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Minecraft.World/LiquidTile.cpp') diff --git a/Minecraft.World/LiquidTile.cpp b/Minecraft.World/LiquidTile.cpp index c31b6466..be6c582d 100644 --- a/Minecraft.World/LiquidTile.cpp +++ b/Minecraft.World/LiquidTile.cpp @@ -131,7 +131,7 @@ bool LiquidTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int f AABB *LiquidTile::getAABB(Level *level, int x, int y, int z) { - return NULL; + return nullptr; } int LiquidTile::getRenderShape() @@ -317,7 +317,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random) { if (random->nextInt(100) == 0) { - ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape); + ThreadStorage *tls = static_cast(TlsGetValue(Tile::tlsIdxShape)); double xx = x + random->nextFloat(); double yy = y + tls->yy1; double zz = z + random->nextFloat(); @@ -349,7 +349,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random) double LiquidTile::getSlopeAngle(LevelSource *level, int x, int y, int z, Material *m) { - Vec3 *flow = NULL; + Vec3 *flow = nullptr; if (m == Material::water) flow = ((LiquidTile *) Tile::water)->getFlow(level, x, y, z); if (m == Material::lava) flow = ((LiquidTile *) Tile::lava)->getFlow(level, x, y, z); if (flow->x == 0 && flow->z == 0) return -1000; @@ -425,5 +425,5 @@ Icon *LiquidTile::getTexture(const wstring &name) if (name.compare(TEXTURE_WATER_FLOW)==0) return Tile::water->icons[1]; if (name.compare(TEXTURE_LAVA_STILL)==0) return Tile::lava->icons[0]; if (name.compare(TEXTURE_LAVA_FLOW)==0) return Tile::lava->icons[1]; - return NULL; + return nullptr; } -- cgit v1.2.3