From b3feddfef372618c8a9d7a0abcaf18cfad866c18 Mon Sep 17 00:00:00 2001 From: daoge <3523206925@qq.com> Date: Tue, 3 Mar 2026 03:04:10 +0800 Subject: feat: TU19 (Dec 2014) Features & Content (#155) * try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki --- Minecraft.World/LeverTile.h | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'Minecraft.World/LeverTile.h') diff --git a/Minecraft.World/LeverTile.h b/Minecraft.World/LeverTile.h index 4d00db78..da719868 100644 --- a/Minecraft.World/LeverTile.h +++ b/Minecraft.World/LeverTile.h @@ -7,25 +7,25 @@ class LeverTile : public Tile protected: LeverTile(int id); public: - virtual AABB *getAABB(Level *level, int x, int y, int z); - virtual bool blocksLight(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); - virtual int getRenderShape(); - virtual bool mayPlace(Level *level, int x, int y, int z, int face); - virtual bool mayPlace(Level *level, int x, int y, int z); - virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue); + virtual AABB *getAABB(Level *level, int x, int y, int z); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); + virtual int getRenderShape(); + virtual bool mayPlace(Level *level, int x, int y, int z, int face); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue); + virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr by, shared_ptr itemInstance); static int getLeverFacing(int facing); - virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); private: virtual bool checkCanSurvive(Level *level, int x, int y, int z); public: virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr forceEntity = shared_ptr()); // 4J added forceData, forceEntity param - virtual void attack(Level *level, int x, int y, int z, shared_ptr player); virtual bool TestUse(); - virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void onRemove(Level *level, int x, int y, int z, int id, int data); - virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir); - virtual bool getDirectSignal(Level *level, int x, int y, int z, int dir); - virtual bool isSignalSource(); + virtual bool use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual void onRemove(Level *level, int x, int y, int z, int id, int data); + virtual int getSignal(LevelSource *level, int x, int y, int z, int dir); + virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int dir); + virtual bool isSignalSource(); }; -- cgit v1.2.3