From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.World/LevelStorage.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 Minecraft.World/LevelStorage.h (limited to 'Minecraft.World/LevelStorage.h') diff --git a/Minecraft.World/LevelStorage.h b/Minecraft.World/LevelStorage.h new file mode 100644 index 00000000..25d2aba2 --- /dev/null +++ b/Minecraft.World/LevelStorage.h @@ -0,0 +1,37 @@ +#pragma once +using namespace std; + +#include "ConsoleSavePath.h" + +class PlayerIO; +class Dimension; +class ChunkStorage; +class LevelData; +class Player; +class File; + +class ConsoleSaveFile; + +class LevelStorage +{ +public: + static const wstring NETHER_FOLDER; + static const wstring ENDER_FOLDER; + + virtual LevelData *prepareLevel() = 0; + virtual void checkSession() = 0; + virtual ChunkStorage *createChunkStorage(Dimension *dimension) = 0; + virtual void saveLevelData(LevelData *levelData, vector > *players) = 0; + virtual void saveLevelData(LevelData *levelData) = 0; + virtual PlayerIO *getPlayerIO() = 0; + virtual void closeAll() = 0; + virtual ConsoleSavePath getDataFile(const wstring& id) = 0; + virtual wstring getLevelId() = 0; + +public: + virtual ConsoleSaveFile *getSaveFile() { return NULL; } + virtual void flushSaveFile(bool autosave) {} + + // 4J Added + virtual int getAuxValueForMap(PlayerUID xuid, int dimension, int centreXC, int centreZC, int scale) { return 0; } +}; -- cgit v1.2.3