From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.World/Level.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.World/Level.h') diff --git a/Minecraft.World/Level.h b/Minecraft.World/Level.h index eb750aff..946b21e3 100644 --- a/Minecraft.World/Level.h +++ b/Minecraft.World/Level.h @@ -438,7 +438,7 @@ public: vector > getAllEntities(); void tileEntityChanged(int x, int y, int z, shared_ptr te); // unsigned int countInstanceOf(BaseObject::Class *clas); - unsigned int countInstanceOf(eINSTANCEOF clas, bool singleType, unsigned int *protectedCount = nullptr, unsigned int *couldWanderCount = nullptr); // 4J added + unsigned int countInstanceOf(eINSTANCEOF clas, bool singleType, unsigned int *protectedCount = NULL, unsigned int *couldWanderCount = NULL); // 4J added unsigned int countInstanceOfInRange(eINSTANCEOF clas, bool singleType, int range, int x, int y, int z); // 4J Added void addEntities(vector > *list); virtual void removeEntities(vector > *list); -- cgit v1.2.3